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Xerkrosis

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  1. Bump Bug still happening. Still waiting for a method to cancel all music until new one is queued in. There must be some missing end-command for a track before a new one queues in, but for some reason the multiple tracks playing at same time is still happening. Last time for me with Dromund Kaas' wilderness theme. If the bug won't be fix anytime soon (at least not in the last +5 years), please provide a command to reset/cancel all music. Needing to restart client is not fun.
  2. I prefer the uncut ride as it doesn't ruin the immersion, but I think there should be a button or option to "skip" the ride if someone's already seen it or someone is in a hurry. In most cases I'd still watch the ride, especially in non-city planets, and was disappointed when the black transitions came. Although on Yavin it's at least only between base and the rest of the area. But Rishi though... Those taxi rides are basically a sightseeing tour. Despite that, how often do you use them really. Maybe once to into the new area and after that you're teleporting yourself around instead of taking a taxi.
  3. Censor this, censor that. Why don't we censor your petition as it "triggers my feelings" for all the censoring. This whining of "hurt feelings" and continuous increasing restrictions, especially in the past decade, ruins every form entertainment. There will always be people who will be affected, but if you think it's every time to be meant hateful or intentionally harmful, you've developed quite a paranoia. It's often enough a joke or satire, and even if it's not meant by the creator to be a joke, you can take it as a joke, instead of panicking as if someone was after you. Especially considering this is one of the few games covering the grey or dark sides, instead of always the fairy-tale "good side".
  4. Tulak Hord. Mostly jumping between 600 and 1500ms but now total connection loss. Doesn't only affect server, but also character selection. Took an awful long time until I got past the initial loading screen.
  5. The dye modules need to be broken off, than one single dye module-combination that still misses a specific tone of a color, because of the many combinations. Until now there's always a combination or even single module - be it primary or secondary - missing, because of pale, light, medium, deep, dark, and other's I sure have missed. I'm also not sure who buys the dye modules from cartel market, since they're expensive for a single, only one-time usable dye. Done this once as I was mistaken it would be unlockable like the armors, weapons, or mounts. Especially considering how much they cost. I'd have bought more if there was a way to unlock them...
  6. It's become really bad recently, especially on starter planets. And how does it look for newcomers who get their cutscenes spammed with ads. Disabling general chat for f2p characters under level 10 (lvl to unlock fleet) might be a method. Not sure if it's worth it to make a preferred/premium account every time one gets locked/banned for RMT-spam. Probably locking alongside /w, but with the exception for characters you've been whispered from. I'd also love to have the reported characters auto-ignored without filling our own ignore-list. Maybe adding another report-option for RMT that does the trick. To not make it waste too much memory for each character, it could auto-remove the oldest auto-ignore. Until then the spam-character should be already gone or served the purpose to not be spammed anymore on that day (or week). Of course a filter for that spam would be even more appreciated, but I doubt its effectivness especially when it comes to overblocking, since the address just changes and takes an even more creative form. It's a damn pandemic in every properly visited MMO. But there's yet one thing that I'd very much hope to have: Hide chat during cutscenes and keep it hidden, until it's been called by player (e.g. hitting enter) + an option to hide it again (in case you've accidentally called it). There's already something similar in the game: Disabling it manually by clicking on that "show/hide chat"-button in top left corner. It only needs to be additionally tied to if there's a cutscene or not. Entering/during cutscene: hide. Leaving/exiting cutscene: (restore) user's choice. It is already possible to call the chat-window when it's hidden. So it's (from my ignorant pov) almost done! Getting the chat spammed when you're doing stuff in the world isn't as bad as it breaking immersion when you're invested in a cutscene's story, dialogue etc. And tbh, SWTOR's greatest advantage is probably the full-voiced cutscenes.
  7. Open gloves, like "Thexan's gloves" or "Resort Swimwear Gloves", render the character's hands black or dark brown. Where: In character selection, cutscenes (conversations), preview windows etc. But not with the "in-world" character itself. Who: Female characters with body type 1. (although I've only checked it with the appearance modification station) Example: (from left) Character selection - Preview window - Cutscene Not sure when the bug started to appear, but it must have happened between March '19 and October '19.
  8. Im Launcher und bei Systemwarnungen werden noch die Sommerzeit genannt. Naja, ist nur eine Stunde Unterschied und auch gleich morgen. Etwas vernachlässigbare Erbsenzählerei.
  9. Story felt like it was a transition-point from all the KotFE/KotET-stuff to (finally) being back to Rep vs Imp. And the end was already like a promise that there was much more story to come. Not like with SoR that ended right there with the defeat of (dark) Revan. More like Ziost but to the size of SoR. And the often mentioned end of SWTOR by many, that Onslaught would be basically the last content update, is weird when you look at the many changes. I'll still be observing how SWTOR goes and even if nothing's happening, I'm happy with the vanilla content alone. Not to mention RotHC, SoR, KotFE, KotET and post-KotET content. Don't know how many times I've replayed the class stories with a different character in mind, but I still very much enjoy them. The story has about the length of SoR. Considering there're differences wether you're republic, imperial or saboteur, it might be overall longer. (not counting class differences)
  10. Black hands in cutscenes and preview-windows with open gloves like "Resort Swimwear Gloves" or "Thexan's Gloves". Although it only happens with female body type 1 characters I think. (Btw you can play with the Appearance Modification terminal to see the bug)
  11. Minor graphical updates, such as air illumination from light sources and light rays.
  12. That's normal. I think rank 1 was free, but rank 2 is 1000 and rank 3 20k. Never noticed it myself until end 2018.
  13. Same bug with Thexan's Gloves on female body type 1. Normal display on character in world, but (dark/deep) brown hands in cutscenes. No issue with male 1 & 2 or female 2, 3 & 4. /edit Checked other gloves in Collections to see if there was an alternative I could use. Same bug (darkens or renders hands black) happens with: Thexan's Gloves Resort Swimwear Gloves Relaxed Vestments Handwraps Skilled Hunter Gauntlets Able Hunter Gauntlets Gav Daragon's Gauntlets Jori Daragon's Gauntlets Ambitious Warrior Handwraps Exar Kun's Gauntlets
  14. Hmm... couldn't find that one specifically. Although it was mid april '18 when I recorded it and I've been going through rather quickly than thorough. But these "addtional" companion npc's often bug around. i.e. gear faction switch or "black" layer on the skin of the body.
  15. Do you mean something like Kira in the first conversation on Uphrades as jedi knight? I don't know which conversation that would be as jedi consular. Usually Nadja is in the medical room on the ship and not somewhere else. Do you know where and when this conversation happens? I still have the records of the conversations from the class story.
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