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Karl-Just-Karl

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  1. No, it is the opposite of clear. You state that there is "no tech limitation" but cite "other restrictions". At no point do you give any kind of time frame. How can you hope that you cleared anything up?
  2. Very low on the list apparently. Tomorrow will make it 2 months since this bug was officially recognized by BW:
  3. From Testbed: "Credit Drain" (ironic title) Cost: 3240 Sample Returns: 3075 3542+Investigation Unlock 3197 2664 FAIL FAIL 2290 2715 3637 2376 Average Return: 2349.6
  4. Yes. SS from my time on TB: http://i953.photobucket.com/albums/ae11/karl-just-karl/tbb.jpg
  5. Methodology question: How are you calculating the cost of thermal regulators? Have you figured out a firm crit chance on "Unsliceable"?
  6. lockbox mission bring back mission unlocks. Aside from gathering by hand, mission unlocks are the most financially efficient way of generating scavenging, archeology, and bioanalysis materials. They also guarantee you access to purple diplomacy, UT, TH, and investigation materials without having to rely on rng. If they are not an integral part of your crafting scheme, they should be.
  7. Thanks for the info. I am right there with you as far as having built a system out of unlocks. Bad situation. ....but you were wrong...
  8. It's silly. It's not as silly as hollinium. It's not as silly as perfect carbonic crystals. It's not as silly as viral residue. It's not as silly as having missions come back blank. It's not as silly as having a crafted Arkanian relics be BoP. It's not as silly as not having a consumable sink for sterilization kits. It's not as silly as having most slicing lockboxes return for a loss. It's not as silly as having a level requirement for treasure hunting lockboxes. It's certainly, not even remotely, as silly as this: http://swtor.askmrrobot.com/gear/17167/%5Bprototype%5D-th-06a-master-surgeon-headgear But yeah. Bad design. They should fix it.
  9. I guess what everyone is telling the OP is "Only one out of the four materials missions is worth doing and everything is just fine". I'd like to add: "Only two out of the four lockbox missions turn a profit and everything is just fine."
  10. Anyone gotten reasonable PvE numbers (2600+) or is it MM or Eng/LethHybrid or go home? Been playing around with stacking enough alacrity to fit a full attack in between culls, but otherwise...I'm not seeing much future in pure lethality.
  11. This is a bump up. Nobody moves, nobody gets hurt.
  12. I don't think that BW is stupid or incompetent. They simply saved money by not even making an effort.
  13. Good post. -Mission Unlocks all use same icon. -Slicing returns large loss.
  14. Underworld implants and ears still come out on top, but I like the idea that something player made has some staying power as we go up the tiers.
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