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Rigelraus

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  1. Difficult to ignore people after leaving a GF. Need a function to see list of "recently played" like on STEAM, and not just ignore character but entire account. Also need function "ignore by association", meaning when you ignore someones account you also get to ignore their guild, players that are frequently playing with them etc... Bigger ignore lists as well. I understand we are down to 16 million players at the moment, but this is extreemly necessary...
  2. there was a master flash-point, the monster kept wiping the group, noone in the group, all returning players, couldnt figure out what to do, we are suppose to walk somewhere turn some stupid swich at certain split second, whatever, we couldnt find it in 2 minutes after 5 minutes of sensless fighting -> cold quit, for someone that played that flashpoint x3970 times it might seem funny, but SWTOR has lost about a million players in a year so...
  3. Just played flashpoint and cold quit when we arrived at boss and noone knew why the boss doesn't drop below 75%, all geared 306 so dps wasnt a problem, no buttons to push, no pinpoints, no markings nothing, realized I'd head to go read 507 page manual on the game or watch someone else do it. If you're going to make a game where you need to read a 507 page manual, as thousands are laving and noone is coming to play, at least make sure that that finer tactical stuff with required microphone communication, as million will never join anyway, is left to the ops and some higher rewarding instances, as houndreds are leaving and giving 1/10 rating and nobody joining, pay attention to the details as people don't want to be reading manuals and online tutorials on how to win something in 2020, especially with the low attention span. As millions have left, cheers..
  4. Today, as a returning player, as millions not joining this game, I found out how redicolous the current Group Finder system really is... as thousands are leaving the game, one of our group members left, shortly after, another one Disconnected, we tried to que in more players but, another problem came up; "a player in group is offline", ok, we try and get one of my guild members to fill in the spot but all of a sudden, I can't invite a guild member due to being a group finder, as millions are not joining the game of course, and thousands are leaving, now the game down to a handful of players, maybe 100 players at best, I have noticed the development team, being maybe bigger at this point that the actual playerbase, have not been able to remove certain restrictions so those 17 people still playing the game could maybe join the active game. And of course as hounders of thousands left, and millions not joining, WOW, PUBG, LOL, and other games with millions of joining and noone leaving, it's apparent to me that there should be a written warning at the beggning of every flashpoint, clearly stating, "If a group member leaves, exit the game and find a new group".
  5. wow look at the outrage of all those 8 players that are still left playing. Truth is I've returned after 2 years, been playing mmorpg's all my life. Looks like, they downgraded in terms of linear advancement but have upgraded in the department of make it more addictive. Literally have to go trough those random gift boxes or what the addicted birds call it CXP, yeah, been grinding that CXP like it's my job and not a game. Still. Trial and error with 0 introduction value prolly the worst, don't have time to read books and watch 2 hour youtube videos on how to play something, TripleA games are like chess, you learn the rules in 1 minute, advancing skill can take from 1 minute to 40 years...
  6. when 4 new players enter a group event game it should feel more like a game of chess, where the mechanics are simple but the speed and quality is on the players ability, and less like "why is this happening now". Download books, watch youtube videos, spend 6 months learning how the game works. It aint worth it. This should be an indicator from a returning player that some of the mechanics you make have 0 introduction value and makes them definitely the worst design in gaming history, right next to some of the stuff in Warframe. WOW -11 000 000- players online (feels like chess, it's all indicated) SWTOR -61- players online (close the game all the time and check youtube)
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