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Merras

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  1. And do you remember when dozens lined up to summon and kill Quick-Shot Quarl at Black Hole? He was the shortest lived boss in SWTOR's history I suppose, because a dozen PC (and their companions) shooted him down
  2. Anyway I totally expect my HK-51 will try to find my Sage - like HK-47 was looking for Revan between KOTOR and SWTOR. The HK units are freaking loyal to their masters.
  3. I had to start the mission with T7, but after landed I could immediately summon HK-51. And of course to open the gate to the final location I had to summon T7 also, but after that I could switch back to HK-51. So maybe I had to switch back T7 or the Knight just used his own holoemitter, I don't remember frankly.
  4. My Jedi Knight used HK-51 in his last class mission. Kinda makes sense: if you can choose between a nice astromech and an HK unit for an impossible quest, what would u choose? Anybody played Mass EFfect 2? Basically the same thing happaned. The enemy took out our PC for a few years - when Commander Shepard woke up lots of things changed. Including our companions from Mass Effect 1 - some of them were unavailable and unrecruitable. You had to build a new team but you had the chance to talk with the old teammates.
  5. Our Non-Force User characters are Force sensitive too. Think about the Legacy Powers: in dire situations our characters can use some other class powers. So a smuggler can use force lighting or project (if there is an Inquisitor or Consular in their legacy.) So our PCs are not just smugglers, agents, etc. - they are Force sensitive folks. Sometimes this shows in very subtle ways - for example this is why Snipers has a chance to shoot a Jedi or Sith. And sometimes in the most dangerous situations they can use lightning. Anyway sometimes a non-Force sensitive could be a real threat to a Jedi master. Like SW EP2 - Jango Fett was a worthy foe to Obi-Wan Kenobi. He could even kill a Jedi in the battle of Geonosys.
  6. Exactly. For example Steam also asks me sometimes to type in a one time code sent in e-mail. Steam codes are arriving INSTANTLY. And Steam codes are always working. So, the short term solution: get rid of this OTP junk, revert back to the old and working login system. Next time BW should test a login change before it goes live.
  7. Oh, and one another small opinion: the new sage armors are awful as usual.
  8. Exactly. For example objective based PvP like Alderaan: quick DoTting enemy players so nobody could cap the turret. For single target DPS crit/surge is also far better stat then Alacrity: a higher crit rating combined with the 15 stack of Force Supression is better. And critted dots are also healing me.
  9. The problem is: you are tanking with an Assasin. I'm so sorry buddy but assasins / shadows are _NOT_ tanks. This is a job for Guardians or Vanguards. Assasin tanking is broken because this is a light armor class - the damage mitigation is a joke (and shield is not compensating enough). Healing a shadow / assasin tank is a nightmare compared to heavy armor classes. That's not your fault or the healer's fault - Bioware made a useless talent tree. Shadow tanking is simply broken.
  10. Dear developers please start playing with a Sage / Sorcerer. I know Sniper is your favouirte but you need some experience with other classes too. Instant Force Lift is a must have in PvP against melee classes. Force Barrier is simply not enough: Sages has absolutely no damage mitigation because of light armor. I see your reasoning why Shadows should not have another 1 min instant CC - but for Sages it is essential. Force Lift now can be interrupted, suffers from pushback, etc. - when I have to flee casting Force Lift is a serious risk now. Most of the Balance changes are welcomed: 15 ticks of Force Supression, Force in Balance affects 5 targets... these are good. However the extra talents before Sever Force are bad jokes. Increased alacrity???? For a spec with instant cast dots???? With 4 stacks of Telekinetic Focal Point AND with Mental Alacrity I can channel Telekinetic Throw 0.4 seconds faster... OMG. My filler ability channels faster - in exchange I have to put 5 points into completely useless talents to reach Sever Force. With the right talents Mind Crush and Turbulence are instant skills (because of proccing Presence of Mind), so the ONLY effected spell is TK. These new alacrity based abilities would be much better for Telekinetics or Seer sages, but not for Balance. I hope some day you will revamp Balance tree to meet the actual gameplay - not the theoretical one you have in your mind.
  11. Smash needs a huge nerf but BW did nothing. Smash still has 7-8k aoe crits.
  12. I read this stuff and it is unaccaptable. They have no idea how to handle dynamic IP addresses and no ETA to resolve this issue.
  13. Dear Bioware, simply give up back the original login system. This untested, unsafe stuff you developed is a very bad joke. http://www.swtor.com/community/showthread.php?t=627767 Thanks.
  14. The new "one time password" system is an epic fail, lots of players have issues with it. The new login system is untested, unsafe and simply annoying. So, in the next patch please give back the old login system with e-mail address / security questions.
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