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Captain_Failure

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  1. It's ok. With all the Biodrones about it's hard to tell when some people are serious and some are joking.
  2. Yeah WoW is crap...today. However there's a reason it got as popular as it did before going downhill. The fact that this game on a 3-400 million dollar budget couldn't even match it is pathetic. You're delusional if you think this game compares any way at all. Don't even try to accuse me of being a WoW fanboy. I haven't played it in years. But that doesn't mean I'm going to lie just to make you Biodrones happy about your dyeing game.
  3. PFFFFFT HAHAHAHAHAH!!! OH GOD, I CAN'T BREATHE! Seriously, thanks for that laugh. SWTOR is nothing but WoW's crappy features and none of the polish. Might as well add a few more.
  4. Nah he's pretty spot on. I played SWG from launch to the NGE and it was sorta fun, but still pretty terrible in pretty much every aspect. What it has going for it mainly is nostalgia. To sum up how bad it was: 1. Melee > Ranged. And these were not Jedi melee. 2. Raid boss level content could be soloed by anyone. 3. Jedi were completely overpowered. The supposed "balance" in this of them being hard to get was undone by how easy it was to unlock Jedi. 4. Unforgivable developer oversight. Ranger/Creature Handler? You don't exist to them. Hell, they deleted those classes rather than balance them. 5. No item variety. One good armor set (Composite) for all class. 6. Linear crafting with the illusion of depth (kinda like SWTOR now that I think about it). 7. Grind grind grind grind grind...oh, and more grind. Hope you like "solo grouping," cause it's all you'll ever do. 8. Loyal, veteran players who stuck with us? Frak those guys, bring on the NGE! There's more, but I chose long ago not to blind myself to SWG's issues. It was a bad game. Period. If SWTOR was anything like SWG was, I'd have quit it the first month. Yes I fully expect some snarky comeback based on this post saying "lol SWTOR's no different." So predictable.
  5. Who said I was responding to you? I was simply making a general statement. It's ok though, I forgive you.
  6. So to sum up most of the negative responses, if the servers are... a) Lightly populated - Clear sign of the game dyeing. b) Standard to Very Heavy populated - Bioware manipulates the server caps and listings Wow...really? I hate to be that guy, but now you're trying too hard to prove a false point.
  7. That's what I was wondering. Mount and Blade is a good game, but it's off topic.
  8. Pros: 1) Storylines, since it's about time I actually gave a damn about my character in an MMO. 2) Warzone PVP 3) Developer response to issues. See the work on the ability delay and their adding cooldown UI options for examples. 4) Heroic quests and world bosses. 5) Content release rate. So far it's matched Rift's at this point in time. Hope that keeps up. Cons: 1) UI. Needs customization. I'll strike this off the list when it's added. 2) Customer Service. Pretty poor, but I knew that going into an EA game. 3) Raiding, not the difficulty but the bugs on Hard and Nightmare mode. This leads me too... 4) No premade 50's for the test server, which leads to the above. 5) Ilum. It's a good concept, but until faction imbalance (which is player created) is solved it'll never reach it's full potential.
  9. To be more precise: Vanilla WoW: Semi-static leveling path until high levels were quests became so sparse you did more world traveling than should be necessary. Not linear, but bad in the other direction of not being focused. TBC: Completely linear questing path. WotlK: Two entry zones to Northrend, but after that it was again a linear questing path. Cataclysm: 1-60 redone, linearity added to Azeroth. Expansion zones retain linearity and new content for 80-85 is the most linear yet. All themepark MMOs are linear. Putting blinders on won't change that.
  10. Remember what I said in my first post? You're still doing it. Classy.
  11. If you chose to see it as a "woah is me" approach that's your malfunction.
  12. This thread in one sentence: "SWTOR fans are idiots, let's laugh at them because they have different opinions than us." Ad hominem, the tool of the logically bankrupt at it's finest.
  13. http://www.rottentomatoes.com/m/transformers_revenge_of_the_fallen/ So, what you said means one of two things: a) Paramount and Dreamworks paid critics to hate their film, leading to RT score of 20%, one of the worst scores in recent years. b) They paid audiences to give good reviews. This means that by association the user reviews for SWTOR are equally wrong because Blizzard could have paid for bad reviews there. Since option A is completely idiotic, you have no choice but to take option B. Option B invalidates SWTOR's bad user review. Nice try, but you still lose.
  14. Transformers: Revenge of the Fallen is a terrible movie. It got an 80% user review on Rotten Tomatoes. That means it's one of the greatest movies of all time and respected, educated critics are wrong. Your logic fails. F-, apply yourself.
  15. I'd just like to point out the delicious irony of people not buying ME3 due to Origin, but wanting it on Steam when both are spyware. Not defending either since it's a shady business practice at best, but at least realize that if you have Steam on your computer you've been sending Valve your personal data for years. Anyway, yes. I'm buying ME3.
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