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dalekjs

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  1. I don't think GW2 is pvp oriented. Sure, it has a brilliantly designed pvp system, but they have also created an incredibly vast pve experience, and you'd be doing yourself a disservice in ignoring it.
  2. SWTOR will never be able to match what ArenaNet has done PVP-wise. At most , expect to see new warzones (there's one coming out "soon"), and updated class balance. I doubt there will be world pvp because the engine simply is unable to handle it.
  3. This has been a problem since the event went up.
  4. This is the thing I hate the most about this game. I don't even want it mentioned anymore because BioWare would do a poor job of it. I wish Obsidian would make Kotor 3
  5. I don't think a broken patch that damages more stuff than it fixes would do anything at this point. The people who've moved on have left already, and they will probably not come back. The only thing BW can do is try to hold on to the players they have.
  6. It actually is a problem with SWTOR as well. The class stories are, what? 10% of the content? Every time you level up an alt, you're going to be playing the exact same stuff for the most part, just like Rift.
  7. I agree. Gameplay wise, they will never be able to compete with GW2. The biggest problem, I think, is that the stories themselves are nowhere near the quality of previous BW games. I'm a big fan of Kotor and Kotor 2, so the Kotor 3 aspect of the game, the Jedi Knight story, is one that I was really anticipating, but it was dreadful. Everything I loved about Revan and the Exile, Kreia, all of that wonder was mauled. Really, other than the Agent and maybe the Sith Warrior stories, the rest of them are really generic by the books BioWare.
  8. Same issue here, same server. Started getting random fps drops all of a sudden.
  9. I thought it would have been the smart move to offer new content before gw2 shows up, honestly.
  10. This. There's been hordes of failed mmo's, and pretty much all of them are either terrible games, or incredibly lackluster launches. Blaming SWTOR's failures on the mmo market rather than on its dated concepts and wow-clone design is silly.
  11. I made an inquisitor to play through the story, and I was wondering which ac would suit me better. I intend to do mostly pve, with pvp on the side when I get bored, as well as flashpoints. I won't do any endgame whatsoever. If I play a sorc, I think I would go the healer route, but after 1.2 I remember I kept running out of force whenever I healed anything, even a heroic. I don't have any experience with assassins at all, so I wouldn't know where to start with those. Suggestions? Thanks!
  12. The problem with that is the original GW could barely be described as an MMO. It was more of an online RPG. The vast majority of the world was completely instanced, and you can easily play the game without speaking to another soul. Also, WoW wasn't doing anywhere near as badly then as SWTOR is now. GW2 is an MMO proper, with instances only for the personal story and dungeons, and SWTOR is in a much more delicate state.
  13. The problem with the bolded is, quite simply, why on earth would anyone continue to pay 15/month if they purchased a game that does literally everything else SWTOR does better, with no subscription? The only thing SWTOR does better than GW2 at this point might be the story, but that's a might because no one knows how GW2's story is.
  14. I don't think putting a patch on the test server is going to help BW keep players from going over to GW2. They should have it live by the time it releases
  15. I never said features are content. 1.2 has content in the new warzone. The main point is that they should release new things to do in a timely manner, otherwise why am I giving them money every month?
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