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DKDArtagnan

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  1. 1. Freeform space game with PvP/trading/piracy/missions/etc. 2. Ilum redesigned/World PvP with purpose and unique rewards - with both solo and group viable stuff. 3. Atmosphere/Immersion on planets - like weather/day-night/ambient sounds
  2. Well, we can easily agree that the SSP is among the theoretically possible features with most potential. However, it's also an incredibly easy and cheap way to string people along and keep them subscribed - in the hopes that their support will help generate something special for the future. Given what they said about Ilum "world PvP" near launch - I think it's safe to say that scepticism is the way to go with Bioware/EA and SWtOR. Personally, I fear it's simply PR ******** - or we'd have heard more details by now.
  3. Well, they've improved performance quite a bit for my part. I used to get crappy performance in WZs - and now they're really 100% smooth. Except for some strange and very rare stuttering, which is NOT related to my rig. Anway, I don't think between 20v20 and 40v40 is unrealistic with some extra tuning. It would certainly motivate me a LOT more than grinding WZs endlessly for no reason except gear.
  4. It depends, but I will most likely give up the game entirely. A pity, too, because I was just getting into it again. But F2P isn't what I like to hear - and I don't think "flexibility and choice" means to me what it means to EA. I don't want a game that I can check out for free and have a few laughs in - so I can spend a few dollars every few weeks. I want a meaningful and LONGTERM journey - where I don't have to jump between dozens of soulless MMOs that are all trying to pretend to be F2P, because I get bored with this one.
  5. That's my primary concern. I mean, with F2P - they'll likely just keep adding content that's familiar and that they don't really have to change anything at the core for. As in, new operations, warzones, flashpoints and so on. Just adding endlessly to the treadmill. Meaning, we might have to give up hope for a truly expanded Space Combat section with freeform gameplay. Also, we might have to give up hope of a working Ilum with perpetual and meaningful PvP.
  6. Hehe, good one Yes, the whining is massive - and the game doesn't really deserve it. It didn't live up to expectations - but really, what game could with that level of hype? They can still make it much better - and what we need is constructive criticism and not endless whining.
  7. You're talking about EVE as if SWtOR PvP can't be anything like it. However, aren't you forgetting something? EVE is a space game. What part of SWtOR could very easily be very much like EVE? Think about it.
  8. I agree it's not helping, but there's no stopping it. Once something like this starts - it will NOT stop. The only thing that will stop it, is something significant from Bioware/EA related to SWtOR - that can start a positive avalanche. The silence is pretty stupid.
  9. Because it's both strategic and tactical. Because it looks pretty good. Because the outcome can change throughout. Because it feels like something that would happen in an actual war. Because it's pretty fast. Because it makes a lot more sense than killing people during a ballgame.
  10. True story... Pretty annoying - but these things happen.
  11. In beta - the hype and your imagination made up the largest part of the game. After launch, it became apparent that it's just a game made by real people - and it wasn't actually going to make you into Luke Skywalker. OK, the game had lots of flaws - and it still has a lot to aspire to, but it's a pretty damn solid MMO with a fantastic levelling process by way of interesting storylines.
  12. In 6 years, I'll be your age. Here's hoping I learn to articulate my points at the same high level
  13. Goes with the gaming industry - unfortunately. All MMOs have that - and I can mention specific examples for pretty much all established ones, including WoW, Rift, EQ2, Vanguard - and so on. Developers like to promise because they're not quite sure how much work something takes, or how big a success something will be. It happens. But they're all evil and did this just to get you, right?
  14. Spending a lot of time having some fun on something is hard to equate with playing the best of the bad. If it's bad, you're not having fun. It's the best of what's out there - and it's good enough to play. Bad? Hardly. Perfect? Certainly not.
  15. You can post all you like, but you have to understand that it appears a bit sad that you have nothing better to do. I mean, by all means, post constructive criticism about the game you expected to play for 6 months - though no one forced you to subscribe for that long. I'm not sure why you'd feel entitled because of it. Let's say it was possible to subscribe for 2 years - and the game failed to entertain you for that long, would you still blame the developers - or would you be willing to entertain the possibility that you need to be thoughtful how you invest? As for SWtOR - it's very far from perfect - and in being that, it's exactly the same as all the other established MMOs out there. All the popular ones have significant flaws on the same level. We've had 3 content patches that have all made good and significant changes. You might not agree, but I honestly think so. But, to spend your time in forums making simplistic statements like "TORtanic is sinking" won't help you get your point across. Try with some intelligent and constructive criticism and go have some fun outside the forums. Well, that would be my suggestion.
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