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Kenderama

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  1. I have to agree, I joined this guild for the free pie*. Oh, honestly? Fine. I used to be one of the GM's of <Two Percent> - and our little family came over from WoW at launch. However the uncertainty and craziness of the initial server moves, transfers and consolidations whittled us down to about a dozen people. The server we were on was populated with every reject and cutthroat from Bombay to Calcutta. It was worse than Detroit. Then we met Endric and The Womp Rats. They had our philosophies, our sense of humor, and it was a perfect match - so we merged. That was 10 months ago - and now we want to invite you to join us. If you like what you see in this thread - whisper one of our members. Talk to an officer. Ask to tag along in a FP, or questing, or if we have a spot for an operation. Get to know us, and maybe join our family. *Again, offers of free pie will not be honored with real pie.
  2. What happened to us last night was that we beatt the final boss with one man standing - the quest reward showed up on our screens and then the last guy alive died due to the fire DoT the boss tosses on you. There was no way to self-rez inside the zone, and if you released, the instance 'gate' was orange and wouldn't let anyone back in without restarting the whole instance. So the boss went unlooted and we got shorted something purple and our tionese crystals. When you put in a ticket, you get a response saying that this is working as designed - and I disagree completely. If the game developers feel that we wiped to the boss (which we did, technically, but after the boss' defeat) - MAKE THE PLAYERS FIGHt HIM AGAIN. Don't cheat people out of a very hard-earned victory and their reward. That's NOT how this game is supposed to work.
  3. This post may contain some very minor spoilers from the end of the Jedi Consular class quests. You have been warned! -------- Last night my Jedi Consular finished her main "chapter three" storyline. I hit 49 just before I had to tackle the final few quests, but dear Lord was it truly amazing to take part in. The stakes were high and growing more desperate as my companions and I fought to re-take Corellia from imperial hands. Finally - we had overcome all but the penultimate obstacle, and only my chosen companion and I could go on alone. This led me to a scene depicted here: Image: http://i.imgur.com/jGZTD.jpg Where I actually felt PROUD of these pixels on the screen. Simple pixellated data at their core, they had grown to become boon companions - a team I had gone through thick and thin with from one edge of the galaxy to another. I knew their quirks and foibles well - Qyzen's love for challenge in battle, Tharan's creepy love affair with a hologram (she needs to keep her gorram code OUT of my ship's computer!), Nadia's eagerness to serve and Lt. Aresso's longing affection for my character. (He's been sending purple Companion gifts daily through the mail!) I was not expecting to feel something at this point, but I did. I came to realize that one way or another, our time as a team was coming to an end. It felt like I was truly going to face something that could kill me - but even if I overcame the final challenge we would be going our separate ways soon after. Image: http://i.imgur.com/m4BW8.jpg This is where Bioware has made this game shine brightly compared to everything else I've ever played. I truly felt like I was the hero, accompanied by a party of fellows who made the story come alive. Through them, and a great story, it helped me to care about the virtual world and characters I interacted with. Now, with my consular's story at an end, I somehow feel sad - knowing that while there is still more for her to do in the galaxy, her epic adventure line has been concluded (for now). And even that amazes me, that I am sad to see her storyline come to a close. The game isn't perfect - no game is. But I will say that I am very impressed by my experience so far. gg, Bioware. I can't wait to see what the other storylines are like.
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