Thank you for the answer. I agree that being a total darksider gets rather frustrating because you end of doing mindless evil stuff just for the points and there is no real pleasure in executing prisoners and so forth in the long run. On the other hand, I found playing a total lightsider almost as frustrating since the choices you have to take are almost ridiciously naive and silly compared to any real life ethics. It is like you are never allowed to have a mature or realistic worldview but always have to play the role as if you knew nothing of real life consequenses of always telling the truth, always doing things by the book etc. I found myself getting bored by it and the last char I made was a sith lightsider cause at least that made for some bit more interesting choices. In regards to my paper I have wondered if the problem of the alignmens-system isn't that it tries to cook ethics into 3 simple choices whereas ethics to me is much more about the nuances of it all - and the ability to navigate in the grey rather than being all black or white?
Anyway...what I was also wondering was...does the aligment-system has any impact on how you play your char vis-a-vis other players? does it have any effect on how you communicate or act when in group with other players. To me it doesn't ...and then the ethics of it all seems just a gimmick rather than a really interessting new aspect of MMOPG's?