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MadsPedersen

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  1. Thank you for the answer. I agree that being a total darksider gets rather frustrating because you end of doing mindless evil stuff just for the points and there is no real pleasure in executing prisoners and so forth in the long run. On the other hand, I found playing a total lightsider almost as frustrating since the choices you have to take are almost ridiciously naive and silly compared to any real life ethics. It is like you are never allowed to have a mature or realistic worldview but always have to play the role as if you knew nothing of real life consequenses of always telling the truth, always doing things by the book etc. I found myself getting bored by it and the last char I made was a sith lightsider cause at least that made for some bit more interesting choices. In regards to my paper I have wondered if the problem of the alignmens-system isn't that it tries to cook ethics into 3 simple choices whereas ethics to me is much more about the nuances of it all - and the ability to navigate in the grey rather than being all black or white? Anyway...what I was also wondering was...does the aligment-system has any impact on how you play your char vis-a-vis other players? does it have any effect on how you communicate or act when in group with other players. To me it doesn't ...and then the ethics of it all seems just a gimmick rather than a really interessting new aspect of MMOPG's?
  2. Hello everyone! I am currently working on a paper at the university on ethics in videogames. SWTOR is a bit different from other games since it has built ethics into the game through the alignment-system. Since I want SWTOR to be a case-stydy in my paper I was just wondering what people think of the alignment-system: does it in any way influence the way you play or make you more immersed in your character? My own experience of it is, that instead of making me consider the ethics of the jedi vs. the sith I quickly started to just go for the points in either the 'good' or the 'evil' direction since I figured I would get better gear of whatever that way. On the other hand - when I tried to choose the evil path it often made me feel bad (yes I know it's just a game - but still) so I found it hard to actually play a truly evil character. In that sense the alignment-system actually made me think about my own IRL morality - maybe..?? Well any inputs would be greatly appreciated! /Shakel
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