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Aylisis

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  1. We did that, it sucked. If you can't afford the game move along to other titles that are free. I'll gladly pay my 15 a month.
  2. Closed Beta 2, was here in the beginning before life was great. Speeders didn't auto connect, so you went on one, got off, went again, and so on. Took forever to get across the map. Server wipe every 2 weeks it seemed like. Pre ordered, hit 50 in less than a week. So yeah been here and never missed a month of subscription, waiting to see where this show goes as it's getting doubtful for any real hope.
  3. Been here since beta, subbed since Day 1. Never missed a month. Will most likely go down with the ship. I don't much play anymore. Log in to the new story, play an hour, complete it and log off for another month. Sucks but it is what it is.
  4. Ya know I've been wondering what my full set would go for these days, Have the original minus bracers and boots http://imgur.com/a/Xln25
  5. To be honest, I feel we had more communication with the dev team on SWG than what we get from SWTOR now. It's really starting to feel the same, and have being witness to multiple closures, blood is in the water here and the ship is starting to list. Look at how fast EA replaced SW Battlefront. With all the money pouring in from Star Wars I wouldn't be surprised to see something new come up. Something more relevant to the current money making era of Star Wars.
  6. I think the best thing is the game promoted an economy based on players, which kept the markets fresh. I LOVED the fact that for you to buy my goods, you had to come to my store, in my city and that was all completely open world. No instanced housing nonsense. Player cities that populated the maps. Decoration and collecting was a big hobby of mine and there were actually items worth collection unlike SWTOR were everything is useless 3 months after it's debut. There isn't much a market for displaying items you collect or decorate in any real way. Just plop it down on the pre assigned tile. I won't complain too much about housing though. At least they took the time for it and I enjoy it a bit but not even close to SWG housing. Wars were fought around player cities and player placed faction bases. It wasn't uncommon to have 3 or 4 8 player groups on each side battling for control of a faction base. Also the GCW invasions. They promoted EVERY class to participate and made differences on the world they happened on. I could go on and on and we all know that. I just wish SWTOR would look at the community and create a environment that promotes friendship, guilds, and working together to accomplish something worth accomplishing. If you could give me back my account from SWG, on the day they announced the shut down I'd gladly pay $15, or even $30 a month to go back and have our game the way it was.
  7. I would say SWTOR has SWG by far in the GFX department hands down. Story? Yeah no doubt. But then again that's what I loved about SWG. You were a nobody, not a supreme being. You were just making your way along in a enormous universe. You didn't make galaxy changing events, nor were you really a part of them. You just kinda did your thing, however you felt like doing it. I knew people who were literally never in combat, they had strict crafting characters and made billions of credits, and provided a service long forgotten in a game like SWTOR. SWG had a player based economy, and EVERYTHING of worth was made by a player. Not some loot drop from a boss. If there was a loot drop, it was in the form of a schematic that a player had to craft for you. I don't want to compare the two, and that's not the point of this post. It's simply stating that between the two, knowing what I know now I'd still be playing SWG and would have left this behind long ago.
  8. To be honest, I'd take SWG in it's last year over this crap we get here now. Bastion is dead, Harbinger is littered with downtime and lag. No open world PVP No reason to do Ranked PVP let alone a Que to even participate Ops are outdated Raiding based guilds are gone Gearing is a joke Story is becoming so gobbled around it's hard to follow. Writing is beyond terrible, lets look at the newest release: Going through the story, My character (Sorc) is an all powerful ghost binding SUPER Sith endowed with the lightsaber super stick of destiny empowered with Darth Marr's essence and Grand Master Shan's presence, who absorbed the Immortal Emperor and literally destroyed him with nothing more than my mind, all while killing off both of his force gifted children and taking control of the most powerful fleet since the Rakata, and then we go to.... Lokath? To deal with a super weapon? One we can't seem to get working and oh the one Jace Malcom, a non force using hamburger faced commando can boot up and operate without much difficulty while my supreme being Sorceress does nothing to stop him? As the sitting Eternal Emperor you would think I should have been able to look at him and his hamburger face and he simply explodes out of existence. . Why should an all powerful Sith need monitoring of my team? With the ability to walk both sides of the force, and at this point, should be as powerful or even more than Valkorian was, you would think I'd have the ability of foresight or ability to sense deception in my ranks. This works for the non force users, but not for the Sorc, who is probably story wise the most powerful force entity in the universe at this point. Where can this story possibly go? They are going to do something stupid where you lose all your power through some misfortune and make you regain it some how. Common plot, and where they have backed themselves into I don't see much challenge. This new robot, how is it possibly a threat? I can one on one with the great one, and not this stupid rage-bot? MEH... At least with SWG we had something to do and an active open world pvp community. Say what you want but I'm pretty shocked the route this game has taken. SWG was no gem, but I could find more group content there then I can on the Bastion these days. Not that I'll leave, but still it's not what we thought we would get. It's one bad decision followed up by another. Maybe they will turn the ship around but most have jumped already. I'll just keep logging in to do new content, and then log off for a month, then come back and do it again. I guess we will see what this year brings but I doubt it's going to get any better.
  9. But hey they gave us an awesome statue right? For 5 years of NON STOP subscription. Through the thick and the thin.....
  10. Sorry to see ya go, but you're doing what most of us vets are thinking. It's sad, but hey this game would never be such a failure like SWG right? Well 5 years into it I don't honestly know if that is true. Safe travels...
  11. I'm still on the Bastion, this game turned into a single player issue so I have no problems. Not willing to give up guild ship and bank to transfer my main.
  12. Been here since closed beta, back when the Taxi's were not connected and you had to get off, then go on to the next lol. Yeah I would agree for the most part. It's old but still sticking around for some reason. PVP is meh these days. Have 4 characters over 60 valor and my main is at like 86 and I just can't do it anymore. To play the same map over and over and over just gets old. The PVE is just ok. New chapters keep me logging in and playing. Eager to see where they go but to be honest, they have not listened to the player base in my opinion from closed beta to today. They shoved F2P down our throats and even with the outcry they promised it would be better. And now, Oh you get all this cool stuff for subscribing and they are not promoting F2P at all anymore. Funny... All in all I have too much time invested to move away, but I wouldn't say I'm happy. Just content, for now...
  13. Aylisis

    Dead?

    It is just me or does this server seem like it is slowly dying...
  14. Your player ID is one of the lowest I have ever seen lol. You must have signed up literally within the first 30 mins. I was about an hour late. Just by that I can tell you've been here a while haha
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