Jump to content

Amnerys

Members
  • Posts

    8
  • Joined

Reputation

10 Good

Personal Information

  • Location
    USA
  1. Thanks for all the replies, guys! I came back to the game only for the new expac, so I had no idea it was an old bug. Good to know that it's related to companions though. I always send them out on slicing missions, and just recalling them is much easier than my current strategy of zoning back & forth through loading screens. Hope it gets fixed, but glad to find out the workaround is fairly painless.
  2. Summary: Every time I use the health modification + damage debuff items on the dummy, it will start repeatedly disappearing & reappearing after the initial kill. Steps to Reproduce: 1. Apply Training Dummy Armor Reduction Module + Training Dummy Standard Health Modulator to the ship dummy. 2. DPS Dummy until it's dead. 3. Target the newly spawned DPS dummy. It will every few seconds disappear & then respawn, making it impossible to attack a second time unless I zone out and zone back in.
  3. Hi all, I only recently came back to the game after Patch 3.0, and started working on my stronghold. I was under the impression that all the vehicles a toon owns is able to be placed into their strongholds, but looking at the list of decorations, there is only a very small portion of vehicles actually available as decorations. I know there's a bug with certain mounts/items, so I was wondering if my impression was correct, and I just need to wait for Bioware to fix things, or if there's only a subset of vehicles that also double as decorations? Thanks very much.
  4. Every time I log out and log back into the game, the nightmare pilgrim debuff resets itself. At this rate, it will stay on permanently unless I'm logged into the game for 5 days straight, so a fix would be greatly appreciated.
  5. I understand why HM/NiM shared a lockout back in the days of KP and EV, when they also shared Rakata token drops. However, now that NiM introduces a new tier of gear, I would like to see their lockouts separated as well. After all, if the stat difference in gear going from SM to HM and going from HM to NiM is the same, then allowing separate lockouts for HM and NiM should be fine considering we have separate lockouts for SM and HM already. In the current raiding model, there is no fear of 'doubling up' on tier tokens, and the weekly limits on commendations will take care of any concerns about earning too many comms. This also provides more end-game content for raiders to do. I enjoy doing HM progression with my guild, but I also like that I can step in and help my friends out with the SM operations if they need it. It would be nice if that could continue with HM and NiM operations as well.
  6. It's not on the trainer. I've gotten green and blue Deft Mod 28s while digging with my seeker droid. And I found a purple 28 Deft Mod from opening a treasure hunting box, which I ended up selling for a pretty penny on the GTN.
  7. Crafting for free. Just mail me your mats and what you'd like crafted. Mods - Advanced Keen Mod 26 (Cunning/Crit) - Advanced Artful Mod 27 (Cunning/Power) Enhancements - Advanced Adept Enhancement 26 (Power/Surge) - Advanced Battle Enhancement 26 (Crit/Surge) - Advanced Initiative Enhancement 27 (Power/Accuracy)
  8. I'm an operative, but I ran into the same problem. What I did was go right up to Jadus until he aggro'ed onto me, and then I ran down the stairs and behind one of the consoles until he followed me there. That stopped the LoS errors, and I was able to have my companion tank him properly (when he wasn't being cc'ed).
×
×
  • Create New...