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fomdoo

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  1. What are your plans for Ilum? I'm sorry to say, but right now it really sucks. It's frustrating for both sides. I would like to see some incentive to actually fight, outside of the daily/weekly quest. If I could make a request. I know that a major rehaul of the zone will take a long time. If you could just change the daily/weekly quest to be less time consuming, it would be greatly appreciated. I was thinking 15 for the daily and 45 for the weekly. 3 time the amount was what it used to be and still is for the warzone weekly. I'm not sure why you decided to make it such a large amount. 150 takes far too long and everyone I know has completely given up on the weekly if not for the whole zone.
  2. You guys patched it, made it worse and then haven't talked about it since. I hope you don't think it's good as is. One side sits in the middle fighting over armaments. The other gets ganked by waves of ops groups. For most it's 10 empire to 1 republic. It isn't fun and it's a detriment to your game. It may have been broken the way it was before, but at least it wasn't frustrating.
  3. I know there are already threads but I haven't seen any posts on the devtracker. I was wondering what Biowares plan for Ilum was? I seriously hope you don't think it's fixed as is. I agree the original design at release wasn't great, but it worked. Now you can spend hours there just to finish the daily. If you were to estimate my servers empire to republic ratio based on Ilum's open pvp area, it's like 10-1. There are 80 empire players hunting down the 10 republic roaming around the massive zone, while 20 other empire players are fighting each other for armament spawns. It's more aggravating now than anything. I want to like this game, but it takes so long to do the daily stuff. I don't want to waste my entire evening after getting off of work just to get all the daily PvP/PvE quests done.
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