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NathanielStarr

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10 Good
  1. There are some extremely overpowered classes now. Marauders are not as strong as them is all and if you compare yourself to them you will be disappointed. The devs really screwed up with ED and the new PT pyro buff will be that all over again. They really do throw a sledgehammer at the smallest loose nail. Juggernauts were an example of someone saying they were a little hard to tank with and doing poorly in ranked PvP so they get basically an extra life every 2 minutes. Now someone says that PT Pyro tech has low damage in PvE so they give more than a one third damage buff. That is the real problem. After we suffer through PTs being insanely OP in PvP they will knock it down to 15% or something. But how many months will it take?
  2. They are ahead of at least 2 classes in the game still if not 3. Sure they do not compare to Juggernauts, but what does?
  3. You're lucky I still get queshball all the time.
  4. There are worse classes by far. Mercenaries, and Snipers come to mind.
  5. Powertechs have 2 hard stuns. Personally I don't feel like they need them both to be hard stuns.
  6. Are you petty and arrogant enough to try to offend someone with words over the internet? Are you so driven by uncontrolled emotion that you will try to find a combination of words to verbally attack someone over the internet? It works both ways and even more so in the case of the person that initiates it. In my experience these internet hard asses suffer from a big case of insecurity in real life and wouldn't have the balls to say any thing of the sort to people face to face.
  7. Especially in an arena and with it being 30 seconds I will point out that many matches don't even go that long.
  8. I venture to say that season 2 was more of a failure than season 1. Who agrees? Thoughts? Even with the ranked dailies/weeklies there is not that much participation.
  9. You need to add a category called defeats viable for some classes. Sure an MM sniper is viable against some of the other classes you called viable, but not against some of them. Well really for say Juggernaut and Powertech you should just put YES.
  10. You need to compare it to last season and look at what has changed,which was ED. Wwhen Juggernauts were not the top class, what changed between now and then? Also non-group guardians make up 22% of the top 1000. But Juggernauts do not make up a 5th of the total group ranked participants as you suggest. Not only that using math and logic you can figure out that the average Juggernaut is more successful than the average of any other class, and even more so in solo. The top 10000 the juggernauts still come out on top 19.7% Which is roughly the same ratio no matter the amount.. It's 25% if you look at it for the top 100. It's 30% tied with Operatives for the top 10. The ratio stays the same allowing you to draw a statistical conclusion based on the numbers. Do to a change between season 1 and 2 this class has become the best class in ranked player versus player. There are 8 classes 1 class should not account for a 5th of the top 1000. Yes they are nerfing the class, but the damage to this season is done.
  11. Well it doesn't make him wrong either, but the leaderboards are not anecdotal evidence and neither is the lack of ranked pops.
  12. 19.1% of the top 1000 players are Guardians/Juggernauts and this is solely because of ED. That is almost 1/5th of the total top 1000 group ranked. This season was not fair or competitive at all. It was probably a bigger cluster F than season 1 because of this. Sure the flavor of the monthers all rerolled and just made this class and are perfectly happy with this turn of events and those will be the majority of people that will yell at me for this topic, but we need to let Bioware know that it is things like this as to why ranked PvP is not played as often as it would be in other games.
  13. But it's getting a pretty substansial buff.
  14. I'd rather have a juggernaut with low expertise than a merc or a sniper with full expertise.
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