Jump to content

xordevoreaux

Members
  • Posts

    8,848
  • Joined

  • Days Won

    3

xordevoreaux last won the day on January 15

xordevoreaux had the most liked content!

Reputation

390 Excellent

3 Followers

Personal Information

  • Location
    Florida, USA

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Luckily from Broadsword's perspective, players don't get to define compensation-worthy moments, Broadsword does. We were still paying our subscriptions for all those years since the beginning of the game that we had to wait 2 to 5 hours every patch. Just the number of patches and hotfixes in 2.x alone were insane: 12/10/2013 2.5a patch 12/11/2013 2.5b patch 12/17/2013 2.5.1 patch 12/19/2013 2.5.1a patch Add up all that patch time over the years, that's a lot of patch time, and we were never compensated for being locked out of the game during the time it was being patched. Nor were we ever compensated for the time lost when login queues were so badly hosed nobody could get in, or so overwhelmed because too many people were trying to log in at once and the authentication servers couldn't handle it. This game used to have 17 servers, not just 6, and before that, nearly a hundred if not more. Lots of little weak, puny, servers unable to withstand much, all with ignorant lockout times with zero compensation. Over the years, we've also had several rollbacks in this game in which a rollout was just so disastrously destructive to game play that it had to be yanked, which meant any time played during the rollback period was just vapor. In some of those cases, we got double xp. Those were definitely compensation-worthy moments. Point being, we players can pull out any number of examples of downtime / lack of access to the game that we might feel we're justified for having compensation, but in reality, there's a cut-off to that, and players bellyaching about it is not it.
  2. Can we not, in this day and age, figure out how to re-scale, or heaven forbid completely retexture, resized geometry? This looks just plain gross. https://file.garden/ZdDDzgIVGzlYE8YL/SWTOR/Lazy Odessen graphics.png ...and don't dare call it efficient use of resources for low-end computers. It's 2024. It's time we grew beyond graphics like this. Luckily, the powers that be soon will no longer support DirectX 9 in any way shape or form, so either the game gets a new DX11 / 12 API, or the game is yanked once the level of support is yanked. A new DX application programmer interface is not a magical fix, someone still must go in and fiddle after it's upgraded, but at least it opens the door to better graphics. Devs did great on the KOTFE/KOTET chapters, Onderon, Ossus... what the hell happened here? Edit: I'll have to say this, just to be fair. There are moments in cut scenes and just traveling around where sometimes I suspect that the DX API has already been upgraded because some of it looks really, really good. And then... some things... don't. ...and then I remember that people would be burning down the forums complaining their ancient boxes can't play the game any more because DX11 does have higher harder requirements. SO. DX aside, there's still plenty that can be done with the current geometry and textures to fix the eyesores.
  3. That's the only place on a Sontaran where they're vulnerable. Obviously a miss-shipment in supplies has occurred.
  4. I don't do rails in space, I don't do pvp, I don't do arena, so it looks like we're in the same boat. As long as we remain picky about what we do, there's room to gripe.
  5. 1. MMOs are sales platforms first, games second. 2. Ridiculous prices aren't unique to SWTOR. 3. If you plan to burn money above and beyond a subscription, only reach into your back pocket to buy what you can see, not a random crate. If you still wish to buy a random crate, put your wallet away and buy using in-game credits on the GTN. Purchasing with accumulated in-game credits means all you've lost is hours of your life rather than real-world cash from your pocket.
  6. False equivalency to set the median of behavior of all MMOs against SWTOR. I've been playing MMOs since Everquest 1 came out in 1999, and mushes and MUDs since the late 80's when Gemstone III by Simutronics came out in 1988, and to this day I still play EQ1 and EQ2, and in ten hours of play in either of those games, I might, repeat might (but more as likely not) hear 1 minute's worth of the trash-talking that I hear in SWTOR, so no. MMOs are not all the same in terms of the level of trash-talk.
  7. And as one of my guildmates correctly pointed it out, a super-fast global cooldown doesn't matter if you're a clicker and can't click the buttons as fast as your GCD permits. You're only as good as your eye-brain-finger combo. Being a clicker, my carefully curated mediocrity lands me about a full second behind optimal GCD.
  8. Congrats, people, always great to see people give the devs a roadmap to make things harder. Good job. /s
  9. Strongly suspect this issue is related somehow to this from the patch notes:
  10. Tells me someone's running SQL scripts against the database and has no clue what he's doing.
  11. Ah yes, yet another casual fomentation of a very predictable pitchfork rebellion when the devs do precisely what 3 people say without any further input from anyone else. Good job, guys.
  12. Heroics and the 1st three chapters count.
×
×
  • Create New...