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Meiu

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    159
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10 Good

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  • Location
    Indiana
  • Occupation
    Mercenary
  1. No. The sad state of PvP and the future changes pretty much ruined it for me. I have moved to a more PvP oriented environment and enjoying myself.
  2. PvP people on a PvE server just don't want to be ganked as they level. That is the only difference between a PvE and a PvP server is ganking. They are EXACTLY the same otherwise.
  3. I am not sure if you are trying to make people upset purposefully or you are uninformed about PvP in SWTOR.
  4. If you keep wanting more and more people to quit, this game will fail. You have to find a middle ground or else you will be the cause of your game failing guy.
  5. http://rationalwiki.org/wiki/No_True_Scotsman
  6. I agree, gear doesn't matter. I am half battlemaster/champion and I can solo 2 people of any varying set of classes or they can at least never kill me. Darkness Assassin. If you disagree share with me why?
  7. Or you get CC'ed by the tank guarding the healer, or he lets you interrupt him and he just casts a different heal while your interrupt is on cooldown, you cant interrupt because you are forced to use a cooldown to survive the two marauders you jumped on you for attacking their healer, you get pulled into fire/acid/pit by someone seeing you hitting their healer. The healer just cc's you and heals, the healer kills you cause you are low, you are trying to interrupt a healer who is healing someone from long range instead of trying to knock the ball carrier off the ledge letting the ball carrier cap, you and two other people are being lured away from the defense node trying to interrupt the healer so that they can cap the node. PvE has only a few very select possible answers to a scenario because PvE does literally involve a programmed script. When you go into a warzone you honestly will have no clue what will happen. You can guess what the enemy team will do but you can never go onto a website and look up the strategy to beat the enemy team each time. (Which most people in PvE do anyways, just go look up the strategy created by the extremely small percentage of skilled PvE people. Once an encounter has been beaten and the strategy posted, the skill requirement greatly falls since there is less figuring out the encounter and more copying another persons strategy.)
  8. Just letting you know, nowhere in your post did you throw out anything that even resembled math. You just said you will show them math then started ranting and making up estimates or giving the forums guesswork involved in how you think population imbalance effects you.
  9. My legacy is higher than that and I only have PvP'ed at 50.
  10. Or how about what they already said where rated warzones gives out cosmetically unique custom gear to slot your mods into as you climb higher in rating? Why does everything have to be a STATS advantage? Enjoy your EPEEN bad *** looking gear. No need to bring more arbitrary advantages into pvp.
  11. Seriously, all I ask for is at least a different cosmetic set of gear I can slot my mods in each 10 or 20 valor levels to show I pvp way too much. I don't care if this gear is totally empty and just looks sweet. As long as I have something to show I don't care if everyone has the same gear level of mods.
  12. I disagree. The best gear should be gotten through craft, or raiding, or pvp. It should all be equal.
  13. This seems like a case of pseudo-elitists trying to be elitist. The pseudo-elitists don't actually have the ability to crunch their own math and do their own spreadsheets so they need the game or a third party program to do it themselves. Rather than step up and do all the math personally. I have no issue determining the best priority lists for abilities for my classes because I actually know how to use math to my advantage. Step up your game and stop wanting the game to hold your hand pseudo-elitists.
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