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NemurY

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  • Location
    Romania, Bucharest
  • Interests
    Enjoying a good MMO / Going biking !
  • Occupation
    Place: National Romanian Television as a Digital Graphic Designer.
  1. No reply from an official source...of course NOT....FIX YOUR DAMN ENGINE BIOWARE. I am NOT buying an nvidia GPU just for this damn game.
  2. Well at this point, if my team is fighting a well organized empire premade, i can't do much with my sage. Two marauders jump me, keep me busy until they slaughter my teammates. Its like as soon as i leave the medcenter i get jumped. I've seen most pvp sage healing videos after 1.2 where everybody brags about "healing is fine in 1.2". I totally agree with them but until a certain point of view. When you get jumped by melee, your survive-ability turns to 0. Force Sprint and Armor and that CC breaker are a joke. LOS-ing will make your teammates unheal-able, and probably loose contact with your guard. I've been debating this from some time now. When i get imperials that ignore you in pvp, your heal cap is above 500k. When you get jumped, your more as a offhand healer, or a burden to your premade.
  3. Yeah learn to adapt ! Why don't you learn to fight that juggernaut and those two marauders who keep CC-ing you and DPS-ing you like hell while your teammates die ? From my point of view i think sages at this moment are still overpowered, remove the light armor and nerf that awesome force armor skill. Maybe 3-4k constant hits wont be so bad after. Thank you Bioware.
  4. Yes to the guys having no trouble at all: A guardian can interrupt a sage healer for 10 seconds. Picture that and another two marauders on your butt. Thank you.
  5. - Announcing 1.2 two days before launch - Pushing back Ranked Warzones after they said it will be in 1.2 - Having the 7th member not appear on the warzone operation frame (bug since a long time ago) - Shadows getting rooted in warzones by snipers and they stay rooted until they are kicked out of the warzone - Legacy rewards that they said will be available in 1.2, are now COMING SOON and no ETA on them - Besides the regular bugs that have not yet been fixed they are actually working on nerfing classes instead fixing and polishing the game. - And many many more Seems like Bioware is lieing to people everyday or for sure they do not listen to the community. Just curious, was Blizzard like this when they launched WoW? Cause i remember differently ! So yeah, cancel sub and reroll any other mmo, and trust me, when their subscribers pass below 900.000, they WILL listen to us.
  6. One guardian can CC / interrupt a jedi Sage for 12 seconds, imagine having more then that on yourself, lets say, a marauder? Do the math Interrupt + cc + interrupt. How many heals can you cast on yoursefl. Oh, by the way. Your team is dead they died while you got passed your second resolve bar. Stop debating what you cannot understand. People are playing sages at lvl 50 for a long time. Either one of you are whinning about sages are fine, you either HAVE a different class, or you just making conversation.
  7. rofl sage lvl 29 )))) Get to lvl 50, gear up with augmented armor then we will talk.
  8. 7k crits on me and dieing with my force bar full because i get interrupted is not my idea of gameplay. Read the post again before pointing the finger and please do tell us what class do you play Im guessing its not a sage.
  9. I can't actually stop laughing right now. I play two warzones then i head over tot he forums again and read then another two warzones... Let me write it so people like you understand, think of it as a story: *lalalala* sage healer tries to LOS at the beginning of a voidstar so that every target settles on every target. Takes about 10 seconds and you go down with your force sprint ready and your cc breaker and force wave. Suddenly two marauders use charge on you, first one chockes and the other one dps you as hell. When the Force Chocke ends, finally or...hopefully the resolve bar is up. With the Resolve up you can finally try and heal yourself. Here i go...casting Ben......[interupted] (first marauder) casting healing tran.......[interupted]. What do you think happens after you wasted the resolve bar? There is another force chocke waiting for you, 2 more force charges and 2 AOE CCs. In case you did not notice, you were dead when your resolve was up. HOW MANY PEOPLE HERE DIED WITH THEIR FORCE BAR FULL????? "movement and LOS is important in pvp" - Oh really?????? Get it thru your head, you cannot do anything if more then 1 melee jumps you. You become a burden for your premade and your mates have 6 more imperials to take care of, during this time they are NOT getting any healing. I wont leave, or better said...i refuse to leave this game over this. I am a mmo gamer and i WILL adapt. But at the current time, there is no way to adapt.
  10. You really can't understand that one skill from our entire class was keeping us alive? As soon as that cast time went up, it was all over. - Wearing light armor with 2 marauders on your back? How many CCs does a marauder have? Charge / Choke / normal interrupt / AOE stun (its used to interrupt as well). Having two of those makes it over, its logical. You can't cast anymore, you'l end up dead in no time. - Force Armor? rofl whats that? 1 maybe 2 hits from a guardian? - Many many more. Im not debating this anymore. I`ve tried hybrid spec i`ve tried LOS-ing most of the time, guard is always buffed on me. Get marked and as soon as you go down that speeder in alderaan, its over. Oh wait...Bioware already market us...thanks for that icon above my head, priceless.
  11. I am able to elude 2 melees (guardiands and maybe one marauder), but not two marauders. Eventually i will die if they do not get taunted or cc`ed and pushed back. I understand sages needed a nerf. We are not number one healers now, we are number two. I don't care about that either. But a double nerf ?? That requires a whole new build where the survivability is increased. On my server most of the time its just me healing in a warzone, rarely i see other healers during my pvp play time. Might be because the time i join a que or just the low republic population, but its hard.
  12. Come on people...has anyone come across a hybrid spec for pvp? I cannot survive more then 20 seconds if more then 2 melee jump on me, lets not mention that in voidstar and probably alderaan its hard to LOS when most classes have at least 2 CC skills. As a healer you got the entire group to worry about not just yourself. So is there any way sages can survive longer then that without a guard? My safety healing skill was deliverance, but now its more like a decoy skill for interrupts because 2.25 seconds its a noticeable cast time. And adding an icon above my head for the imperials to know where to jump me (sage icon): Priceless Thank you Bioware.
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