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Tionese

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  1. We sure have had plenty of crazy the past couple of months. I hear you, being an altaholic myself. I speak under correction but I think ESO use the same game engine as SWTOR and they don't have issues with their implementation of Legacy based guild member-caps. Admittedly I have not played ESO in a while, so maybe things have changed.
  2. Please consider changing the current format of limiting guild membership by character to LEGACY based instead. It would solve many issues wrt guild management.
  3. Funny thing is, that video that was sent to all Social media outlets and the devs was and is nothing more than a couple of corrupt players trying to sell software for an incredible price of $209.00 !! They tricked users into watching this video and even named their so called "proof" after the #1 guild on Star Forge. If that is not illegal, I don't know what is. It proves NOTHING, except teaches unsuspecting and gullible players how to cheat in minute details AND they make a ton of money out of the deal. Who in his or her right mind would look at that video and think it proves anything? They successfully built a strawman. How sick are these people?? And our devs cater to that crowd???
  4. Under the 1949 Geneva Conventions, collective punishment is a war crime!!! The atrocity!! https://ichef.bbci.co.uk/news/976/cpsprodpb/1268A/production/_96220457_schoolgirltweet2.jpg
  5. Yep , same as before. My sub runs out in a couple of days, and I wont sub again for sure. Actually, no crafter need to sub anymore since you needed to be a sub to use all 8 companions. Now we can use our money for other games where we can still craft and enjoy that part of the game. One good thing perhaps is we MIGHT be rid of these whiners for a short while at least. I doubt they will be satisfied for long if they can still not beat the #1 guild. Soon they will shout about something else. No thanks. Enjoy the game with the kiddies in the mudpool.
  6. I know you guys have all been asked to contribute to this thread, and that is okay. Hopefully it will stay in this one thread. But its weekend... That being said, I appreciate your more reasonable approach to this. But IMO the underlying problem/issue we have here won't go away with adding more planets or broken down by guild size even. (for example. adding more planets as they have done with that one event, did not help.) Look at what happened on DM for instance. Maybe just do the Oprah thing and give everyone that can get on the board a title and leave everything exactly as it is. Said jokingly. but /shrug Personally, I like the idea of reshuffling all the planets as someone else suggested in another thread, to make them all available for L, M and S. So that all guilds will have access to the title eventually. Small guilds have as much a place in the galaxy as our large guilds. They should not feel they have to join a silly "alliance" to be able to get a title IMO. Stay unique and different. Offer players a variety of "homes" to choose from. Valid suggestions about changing the popups will be awesome too.
  7. Yeah, you do wrong. Scroll up and read about the whining to nerf crafting. I agree!
  8. Agreed! Do an Oprah - everyone gets a car. You get a car and you get a car - everyone gets a car!
  9. First of all, I cant think of any guild on SF that placed first for 3+ years. My own guild used to be the top dog for a long time, but our GM left and the guild fell apart. It's still around, but a shell compared to how active and competitive it used to be. Before that, and maybe 3 years ago it was another guild that used to be the #1. The current top guild used to have an arrangement with our guild and their players would join us when they needed a title such as Rishi (that was impossible to get unless you joined our guild at the time). The same is true for the current #1 guild. They have never denied anyone that said they needed a title and wanted to join for a week. I am not 100% sure how long the current guild has been in the #1 spot, but it's no more than 2 years max. But yes, I am all in favor of getting rid of the current planetary invasion system that is linked to guilds. I think making it faction based only will allow everyone, big and small, a shot at the title if their faction wins that week. I doubt the Rebellion will be the winners most of the time, but most guilds have both factions anyway. I might whine if the Imps win all the time, but its worth that risk Having more planets to invade might lead to even more issues down the line. Esp., with these new "alliances" that formed. It will mean that only alliance members can have a shot at any planet. No thanks. I prefer guilds to all be unique and offer unique experiences to players. That and change guild membership to legacy based instead of character based will foster loyalty and a sense of community within various guilds. I would love to have all my toons in one guild and not scattered across different guilds.
  10. LOL. I must admit I was /am worried about the moderators of these forums too (for similar reasons).
  11. Well, if they implement a similar system that other games use and allow guild membership to be based on LEGACY and not per character, it might perhaps solve a lot of other issues too. It will allow us to play as many toons as we wish without having to be considerate of the 1000 cap, and it will be easy to spot duplicate legacies as well (within a guild of course). No one should really care what happens outside their own guilds anyway. But /shrug
  12. Aaah, I KNEW I would miss something. Was only 3 years it seems I remember that time when we had to get on the board to get the rewards. Most of the GM's that used to be the top guilds, are not around anymore. Most left after that last CQ update. Leaving Ghost guilds behind. These new players that now "demands" to re-invent the wheel, probably do not know about this. Even so, I wish there was a way to get rid of all this toxicity we see. I am sure I am not the only one that don't even want to log into the game anymore. Reading the hatred and absolute disrespect for others and esp., our devs in these forums, tells a sad tale of our current gaming community.
  13. My apology in advance if I say something that was already said, because I haven't read the whole thread. I understand your viewpoint on this though, and you have a valid point. My disagreement is only that I do not hate or dislike big guilds, because I have seen how much work and dedication goes into maintaining them. Lately though, due to the abuse of Ninja inviting, I can see the other side of that argument as well. It's not pretty But hopefully that will be dealt with very soon. It's most definitely not easy for the mods of these forums to maintain their sanity while dealing with all of us, but in the end hopefully something good will come out of it all. We can but hope A possible solution IMHO might be what I suggested in another thread and was also suggested by others. I am sure there will be other issues that will come up even when removing planetary tags, but how else do we as a community "fight" this ego driven insanity? 1. Remove Planetary tags that currently displays the current guild that won that planet and replace it with the faction that won it. 2. Action those accounts/players/guilds that continues to disregard the TOS instead of punishing everyone. 3. Please don't touch any of the Conquest Objectives. 4. (have to throw this in here <g>) Create a neutral faction for Smugglers and BH's
  14. It seems most issues with the current CQ system are guild related and ego driven as other members suggested as well. What if the suggestion to remove planetary tags could be given serious consideration? Instead of having the guild names appear on planets, show them as conquered by the Rebellion or the Empire? That will give smaller and medium guilds a sense they are also contributing, and it will most definitely foster a greater sense of community between us all IMO. IOW I might be in a tiny little guild with friends, but we helped conquer Dantooine for the Rebellion..I mean Empire.
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