you only have utility if you have a team that lets you do anything. now im not saying balance around yolo qs, but madness definitely needs a little buff there to be as individually viable and not 100% dependent on your team
bc atm in yolos, utility=bubble, run, run, run, dot a little, run, break, run, barrier, die
edit: really the only direct buffs needed are a bit better force management and fadeout baseline. the big indirect buff is removing the root on obliterate