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Thross

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  1. Thank you all for the great discussion. I'll have to think this over carefully before buying. Thanks again!
  2. I just amassed enough daily comms to buy my first Dread Guard relic last night. I have a Jedi Guardian tank toon, and I’m not sure which PVE Dread Guard relic to buy first and then buy second later on. My defense chance is around 27% and is the lowest of my main tanking stats (shield chance is around 43% and absorbs around 24%), so I was thinking that I should get the Imperiling Serenity relic that ups my defense for 20 seconds and gives me +95 on Endurance. I’d appreciate any advice on which relics to get in which order and what stat caps I should be aiming for. Thanks!
  3. We are still looking for more players to join the fun with us.
  4. Would like a few more to join our guild. New players and veterans looking for a home are welcome!
  5. Still looking for some more players to join a fun and friendly guild.
  6. Here’s the quick and dirty about us: Faction: Republic (though we also have a smaller guild presence on the Empire side for alt leveling) Type of Guild: Casual PVE progression guild probably best describes us Guild Size: Around 12 regular players and another 10 players that we see from time to time What We Are Looking For: Mature, fun, drama free, quality players looking for a smallish guild of friends to do operations, flashpoints, world bosses, and have a few laughs Ideally We’d Like: Level 50 tanks, healers, and ranged dps characters. Our biggest need right now is for another tank. Lower level characters are welcome to join our ranks as well. Operations Days/Times: Currently Fridays at 7:00 PM Pacific Time and Sundays at 5:00 PM PT For More Information: Visit our website and consider completing our brief application http://www.zenswtor.enjin.com/home Thanks and looking forward to hearing from you!
  7. My guild is interested in possibly forming an alliance. Some days we have trouble fielding enough players to do 8-player operations, and we are interested in downing world bosses and also doing 16-man operations from time to time. Here is our guild website for more information about us: http://www.zenswtor.enjin.com/home. I'd say we are a casual progression guild with about 10 players regularly playing and probably another 10 players that drift in and out. Some of my guildmates are waiting for the expansion before they come back in earnest. If you are interested in speaking to me about a possible alliance, you can send an ingame e-mail to Thros or reply in this post. Perhaps we can speak in Vent to talk things over. I regularly play SWTOR M-F 9 PM - 11PM Eastern Time and play more on the weekends. Thanks!
  8. I just got enough daily comms for a 2nd Dread Guard relic. Which kind of relic is the best for scoundrels in terms of damage type if I use dirty fighting? Kinetic, energy, internal, or elemental? It seems like I saw something in the forums awhile back saying the damage type for these relics and what you really need is misleading. Thanks in advance for any help.
  9. I have a level 50 sage healer who does a lot of operations. My sage has artifice as his crafting skill and has made and uses a purple Rakata relic. I am considering switching my crafting skill to biochem so that I can use the highest end stims, adrenals, and med packs. If I make the switch, will I still be able to equip/use my crafted Rakata relic? I don’t see any text on the relic currently about 400 artifice required. There used to be text about that requirement at some point, and the Rakata relics were useless to anyone not having 400 artifice. I want to know on the front end if making the switch to biochem will cause me headaches with my relic. I assume Rakata relics are stil bind on pickup, so there is no point in making a few for the guild before switching to biochem, right? Thanks.
  10. 1. How do you think your Sage spec is perceived by other classes? 2. How do you perceive your own spec? Consular – Sage Healer PVE Operations/Flashpoints Perspective • Probably the best healers in the game due to the AOE heal that can heal up to 8 players and the Force Armor shielding ability. • Great array of tools such as Rescue, crowd control, and interrupt abilities. • Worst looking high end PVE clothing gear for male characters, no appropriate dark side looks. • Deliverance is a somewhat useless heal for HM operations and flashpoints because it has such a long cast time and does only a relatively “okay” spike heal for the long cast time. • Frustrating to run out of Force during long boss fights and have to use Sacrifice to keep healing.
  11. I'd like the option to see just MY stats right after a flashpoint or operation ends similar to the warzone stats. I can decide then if I want to share that information or not.
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