You know, it occurred to me that depending on how the macro system is implemented, it might make this class a *ton* easier to play. If you can put multiple skills on one press that had conditionals. For instance, a macro to combine sunder and strike or a macro to combine the non-master strikes or a macro for your stuns, etc. Heh. It may be wishful thinking, but it would go a long way towards cleaning up the skillbar clutter.