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smackphat

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  1. That's the only one. You can search Torhead for matching icons. I did that and there are no others. Sorry for the bad news. Link http://www.torhead.com/items/catg/1/subcatg/7/hasicon/eq/Stygian%20Rumination%20Lightsaber/and/name/Stygian%20Rumination%20Lightsaber
  2. When I overclocked my CPU from 3GHz to 3.6GHz my FPS improved from unplayable to being able to max the game out. This is a CPU heavy game and literally the sole reason I run overclocked now. I can max out anything else from the last two years without a problem at stock speeds, including HQ textures and all the other IQ switches on in my Nvidia CP. I think it's a combination of bad optimization and the fact that MMOs tend to be CPU heavy. To be fair, my computer is 5 years old. But this game still could use some cleanup in the CPU department. It feels like a badly developed port tends to. Like GTA IV or LA Noire. Not to single out another development company. They're just the first two to come to mind.
  3. You might try checking here http://tor-fashion.com/
  4. What's the status on a /hood option for robed characters? Jedi Knights seem to not have any orange armor with the hood down and Sith Warriors seem not to have any with the hood up. Also, what's the deal with the massive butt on the robes?
  5. He has a 64bit processor. It's a dual core. What he needs is an x64 version of Windows 7. Just an FYI, your Win7 key is good for the 64 bit edition, you just need to find a disk. It requires a full reinstall of your OS. Can't upgrade from 32 to 64. If your GPU has a gig and your MB has 4 then you're losing a lot of RAM. Probably ought to bite the bullet and do it.
  6. I'd rather they talent strike to have sunder's effect.
  7. Is there ever going to be explicit acknowledgement that *something* is being done about the perceived problems with the JK/SW combat issues? Is it a shut up and L2P thing or are there changes coming? Some word would be nice.
  8. I'll be on tanking on my shadow until this classes issues are fixed. It'll also give me a chance to finish the tie-in novels. ;-)
  9. You know, it occurred to me that depending on how the macro system is implemented, it might make this class a *ton* easier to play. If you can put multiple skills on one press that had conditionals. For instance, a macro to combine sunder and strike or a macro to combine the non-master strikes or a macro for your stuns, etc. Heh. It may be wishful thinking, but it would go a long way towards cleaning up the skillbar clutter.
  10. A thousand times this. Even just removing the cooldown on sunder or talenting to make slice have sunder effects would make the class flow a lot better. The combination of pommel strike and opportune strike would be nice too. Another thing. Why are there 47 skills to interrupt on long cooldowns? Why not reduce them to one interrupt with a fraction of the cooldown? Doesn't a tank have enough to do? Vanguards don't have that obnoxious gimmick and I can't speak for shadows. The rest of the stuff can be tweaked later, but frankly, the clunkiness of the priority/rotation is needlessly complex and those small changes would make it a lot better. More changes would be better, but I'm okay with baby steps. The DPS & tanking tree overhauls can come later. ;-)
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