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leareth_

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  1. I'm always so glad when I don't even get a mention in these threads, since it usually just means I get focused more in warzones. -- Valdictae
  2. Finally, someone with a bit of historical perspective responds to this thread. I feel people remembering the CONTEXT of the buffs/nerfs is useful when discussing this. I love my DPS op in unranked. It has zero place in RWZs. If you think otherwise, I think you've been playing against poor players.
  3. Warhammer allowed us to pick which scenario/wz to q for. If only they had acquired that company and if only they had used their expertise to help them with their pvp ........
  4. Their CSR droids are really good at giving cut-n-paste answers that have nothing to do with the problem described sometimes. I see that a number of people have revived old Voidstar threads, and started their own, so I'm not the only one irritated by the 'coinflip' / RNG victory conditions for ranked warzone play on a 0-0 tiebreak.
  5. You are also incorrect, as we have received wins in a 0-0 Voidstar. Still waiting for a dev comment.
  6. Correct. For 0-0 Ties, it used to be "first defending wins". Now it appears to be a coinflip from all I can tell. We've compared objective points, etc, and there seems no other reason other than random decision. I would love a dev comment on this.
  7. Ok, after reviewing our screenshots and adding up both sides objective points, you guys are wrong. It's random. I would love to hear a dev comment on this.
  8. I find that ... still wrong. So that awards the team that can just stand at the door to get more points by "defending" (sucking down the damage yet surviving) ... Since there are no "attacker" points (no doors capped).
  9. in ranked PVP. Make it a draw. Implement some sort of "Overtime". I don't know, but awarding a "loss" to a ranked group that fought to a standstill is ... not right.
  10. Or provide a link to a resource that has the new stuff. Trying to decide if it's worth grinding out the rest of my BM set now, or just not care based on changes to the BM gear in 1.2, or the availability of War Hero.
  11. I would prefer to have someone detail out the *stats* on the BM, Champ gear. I heard there were changes to the BM sets in particular ...
  12. Yep. Wait until people start 8man q'ing with 6 hybrid healing troopers and 2 whatevers. Then they'll finally understand that all the warzones are about CONTROLLING/STAYING ALIVE and not KILLING.
  13. Thanks for the suggestions guys. It has improved my 1v1 a bit against troopers. What's sad is that I routinely run into premades/pugs of 4-6 troopers now on my server. Mostly all heal spec'ed. You can't kill anything. Since most of the warzones revolve around HOLDING the objectives, and not KILLING anyone, they probably win a large % of the time. I should take my rant on how overpowered healing is in general over to the PVP forum ...
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