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Phwoah, being able to post images and videos
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Please Buff Lady Domma SM
Gyronamics replied to megawarz's topic in Flashpoints, Operations, and Heroic Missions
Huh. A mere month of prog and gearing later and you're happy to say you're crushing story mode -
That's what I thought, assumptions stacked on assumptions. Worse than someone guessing at individual dps inside a group without a meter. You don't have data beyond counting on your fingers the number of players you personally know of, no one besides the devs does and they'll share player activity numbers when the game is closed down and they're in another job. Maybe. No one is hating on you for your fear of being bent over by mercs in pvp, no one ever asked to hear about that. I'm stating you have nothing of substance to claim a "large %" of players are in NiM.
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NiM Nefra doesn't count.
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So this 7.1.1 update is planning to change that list to include Operatives as having an AOE DR again on a short CD like most other classes. Very frequently available with targeted perks to get faster Evasion and more Evasions. Sorc and Merc will join that list eventually? Everyone had their 30 or 60% AOE DR before 7.0 and the operations didn't lose high damage AOE phases. Some classes simply got stripped of AOE DR. Sorc has a mess of generic DR on various CD but no specific AOE DR. Maybe the generic DR options justifies no AOE DR? Maybe. Meanwhile Merc has exactly 1 DCD which reduces damage from AOE (or DoT) in the form of 25% generic DR on a 120s CD in Energy Shield. They lost 30% AOE DR (perk passive which also had 30% stunned DR) and also 30% DoT DR (after using cure perk) going into 7.0 and all of that was replaced with nothing.
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Changes to rewards for PvP, GSF, and Operations
Gyronamics replied to BryantWood's topic in General Discussion
Gold mats are continuing to rise in price. This has had the effect of removing 77 augments from the GTN (DM) Why? There's a cap of 1 billion and the mat price is pushing the aug price out of the GTN cap. People are trading in person not just to avoid taxes but because they have to. -
I can't recall what gets counted towards healing. But Shield Probe is a temporary health type defensive which gives you X value of invisible health and you take 0 damage until the ability runs out or the temporary health absorbs it's own value in damage. Other identical mechanics are sorc bubbles, jug Endure Pain(except the fake health is visible on your healthbar which screws with healers since it vanishes after 20s if not consumed) and pt tanks using Emergency Power which gives 1.6mhp invisible health for 3s.
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Changes to rewards for PvP, GSF, and Operations
Gyronamics replied to BryantWood's topic in General Discussion
So now this has happened and had even longer to settle... Prices of RPM/OEM have risen considerably (DM) and have NEVER been higher. 150-200m is common. 77 augments are back to the GTN credit cap of 1 billion. The only silver lining is that a player can, in a realistic timeframe and manner, obtain the mats themselves and do their own crafting. -
New Changes with 7.1 - Spec Combat/Carnage
Gyronamics replied to alexroof's topic in Sentinel / Marauder
I didn't specify any parse. I linked an entire website. There's over 40 carnage/combat parses for 7.1: https://parsely.io/parser/leaderboard/all/carnage/6500000/all/live/1/ "dot" anything would need to be doing 40,000+dps on 6.5m dummies to be 10k ahead and it's not the case. There's nothing else I'm arguing, maybe it does play like **** but 10k worse is not the case. -
All the New Holds, Slows, Knock Backs, DoT's and those Heals....
Gyronamics replied to denavin's topic in General Discussion
What "new" npc abilities is a level 34 seeing. -
No. If you have a guard link with another player it prevents you and that other player from being part of another guard link. However you could have clicked off the guard from the jug and used your own.
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The most expensive real gear item is a gold augment. Took me about a month to collect 140 OEM / RPM after they had their costs reduced. That's more than needed for a whole set. Maybe enough for 2 if lucky. Or many sets if you only need to do a few new pieces to create a new set for a different class/spec. No need to be a billionaire, just need to throw some chars doing conquest grade content at it.
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New Changes with 7.1 - Spec Combat/Carnage
Gyronamics replied to alexroof's topic in Sentinel / Marauder
Says nothing if you're wrong. By what measure is this 10k difference found here and now in patch 7.1 The boys and girls have been out practising for a while now and you can see the results: https://parsely.io/parser/leaderboard/all/all/6500000/all/live/1/