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windogie

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  1. Yeah I used to roam around my ship too. I don't think they even care tbh. But would be an important step to bringing back a better vibe around SWTOR, making it feel more like home
  2. Well I play lethality, (I know, I'm a anti-fotm loser) it isn't that bad in ranked for solo queue purposes. It only suffers against a extreme amount of burst damage such as multiple deception sins or AP pts. It's viability is only even considered since it has the best off heals in game atm with the upkept application of your kolto probe,kolto infusion and the use of the buffed daigonostic scan you can skank heal in a way that other dps can't. Of course this also means you will be focused and must improvise when your bout to die. In group ranked I only use my lethality operative against hatred/madness combos thx to the AOE reduction and dot reduction with your option to off heal. However against any other comp it isn't viable from what I've seen. The dps is fine in my opinion you just have to watch enemy cds and micromanage everything you do. Lethality actually has the same burst as concealment just its later on in the rotation and takes longer to set up,(and is also effected by cleanses and white damage negates T.T) you mostly have to pair lethality up with a burst class dps and have them open once you have set up your rotation which consists of dots toxic blast and lethal strikes buff. If you manage to do this properly you can destroy a madness/hatred comp. Other than that you can always reg star it up.
  3. /bump Very useful thread. Agree with previous posts. Should be sticky'd.
  4. Do some flashpoints get some planetary comms and get better mods and put them in moddable gear. If not use the greens given from quests they will bring you up to a decent gear level.
  5. Honestly it isn't our defensive cooldown that is our biggest problem in arenas at this point, it is that our defense-offensive ratio is off. Since the orbital strike nerf our damage has been shifted because we lack a gcd filler in 2/3 of the specs and forced us to rely on using other tactics to get away from melee instead of using orbital as a area denial. There have been several good changes to sniper but there has also been more changes that hurt us. Example in 2.9 they fixed rollbang which was the only way for sab/eng to punish melee for sitting on us. Now I predominately play engineering and have stopped playing my sniper currently due to changes in 3.0. If you are not playing engineering and are playing marksmanship you are currently having problems because marksman is a all white damage spec and suffers dearly against all melee classes atm ( in fact in some cases you feed their damage aka riposte ) this had always been the case but has only become a problem lately due changes in other classes specifically the buffing of damage or defense. Currently the only viable spec for consistent and potent damage is lethality (even more so in 3.0 with the addition of all of eng's defensives) and lethality is terrible defense wise. So right now sniper is a pick your poison type of class every class can outperform it in some way and sniper no longer excels. All in all sniper hasn't been nerfed super hard it just hasn't been brought up to the new standard of the meta. Btw sorry bout the structuring doing this on my phone. TLDR- We are no longer fotm
  6. Oh that, that's just what I do on my Saturdays.
  7. If you were leaving as a powertech or even sniper I could understand this. However to leave now when vengeance is actually getting interesting seems to me to be a waste. You see vengeance come 3.0 is no longer just about getting ravage up as quick as possible. They are changing vengeance so that your dots actually do damage now and can be applied to multiple targets with sweeping slash. This change makes them more of a dot spec which I always thought was lacking in the veng. If you are rethinking leaving at vengeances peak go to this link and read it all as I have. Now I will go over the information you have supplied. I have known for a long time about alacrity for vengeance as have many people on pot5, at the time the BiS method of achieving the needed alacrity is one item with alacrity and the Microfilament earpiece that has power/alacrity. Many of these gearing tips will come and go the same goes for the arkanian 2 set which increases ravage damage by 8%. These will all likely change in 3.0 with the influx of a dot oriented play style and the new 6 set bonuses. However seeing as you want to notify the public of this change be my guest, but please at least try 3.0 so that you can see the effects it has with the new changes.
  8. Yeah I am also Shajeed and C'mere and was ffsafk I have way to many stupid *** toons.
  9. But **** talking in pvp is fun. Example, you see a wild Okiko frolicking at a node first you must mark your territory and stealth cc him, then you talk in say chat about how **** he is. Then if the wild Okiko is mad enough he will instead of informing his team of your presence he will A) leave the war zone or B) break the cc and try to fight you. This is where you either attack Okiko or cc him again and tell him he is a noob. If you attack Okiko you must make sure to only use your basic attack to kill him otherwise it won't be effective ( remember to heal yourself, you won't have to do it often) at the point of Okiko's death you must always make sure to cap and then stand next to the spawn area. When Okiko spawns you will stealth cc him and continue to do so until he stands there and does nothing but type in chat all match. If you choose to cc Okiko and cap the node you must then run off and come back once Okiko stops talking to himself and caps and repeat the process. This is why **** talking is fun.
  10. Name: Osishar Class: sniper Spec: Hybrid Record broken: biggest heal #5 Highest sniper heal #1 Value:6110 screenshot:http://imgur.com/TiE7LWx Date taken: 7/25/14 Cause snipers are a healing class.....
  11. Is smash a burst spec cause if so I have these two screenies from voidstars.http://imgur.com/Fki7Sgi http://imgur.com/luBOYZP only got to time stamp one but if smash is considered a burst spec go for it.
  12. Well I mean considering the way before you had options pretty much with this its dot classes or nothing if your dps. Since no other class can compare to a madness sins overall dps cause of tab dot. Sure highest damage done can be gotten by burst specs but dps and damage done are almost all madness sins. Don't really care but competitive only for the dot classes you should have said.
  13. Have you even played this game since 2.6? Cause I mean it's not that guardian is the best dps it's that it is impossible to kill a well played one with a healer backing him. But it's dps is still top of the barrel so nice try.
  14. It's not the fact that they removed it, it's the fact that their reasoning for doing so is absurd. They said they removed it because of lack of people using it. If something isn't being used enough by your standards in a game you mark it as old content and leave it. It's the same as spending the time removing pre 2.0 operations because nobody uses them. Your spending time and money to remove a system you think nobody was using. If nobody is really using it does nothing more than benefit bioware since they don't have to pay to remove it.
  15. Name-Lorhah -<sponsored by giradda> Class-mercenary Link-http://i.imgur.com/7eLkyls.jpg Record broken- Highest dps #1 highest hit #1 highest damage done #2 Value-1527.89 dps, 13510 hit 1141334 damage done Type of match- unranked 8v8 Date of screenshot-7/16/14 Keep thirsty my friends.
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