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winterjane

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  1. Last straw. This has clearly been being reported as broken in multiple ways and above all zero fun since *last November* and still nothing has been done to fix any of it. Like an earlier poster, I run on Story mode due to physical and visual impairments - there's just no way I can handle this (half the time I can't even make out what is happening on the screen as it is too 'busy' and messed-up. If fixing something as bad as this isn't a priority (and, clearly, it isn't - even though just the trivial act of removing the timer would make a huge difference) no wonder we are losing so many players that server merges need to be forced again. I've been a subscriber since Beta, but I see no reason at all to continue as the game company seems to equate 'person who gives us money' as 'idiot who should be screwed over'.
  2. The *invisible* timer, no less This is where I (and my two servers full of characters) quit. Clearly this disaster area of a quest is never going to get fixed (I'm seeing it reported all the way back to January), and the only reason it isn't being sorted out that I can think of is 'we can't be bothered, we get your money anyway'.
  3. One follow-up question, with apologies in advance if I am again being thick. The game already tracks the number of decoration *unlocks*, which is displayed as 'you have unlocked X/100' of any given decoration. I'm unclear why the number of unlocks cannot be used to easily show how many items you 'should' possess. Unless the game doesn't distinguish between unlocking an item (clicking on an unbound one) and 'copying it'?
  4. Today , 02:32 PM | #26 OP here - just wanted to thank everyone who has taken the time and trouble to reply. I do understand better now that there is some rhyme and reason involved, whereas before I didn't (the only server transfer I ever experienced up to now was when Trask Ulgo was forced to merge with Progenitor, and Strongholds were not ofc an issue back in those ancient days!). Although I still feel that the effect being forced on people is unfun and unfair, - and definitely agree with others that Bioware could have been a lot clearer about this - at least it no longer feels like a rather random bit of meanness/thoughtlessness - and I find that helpful. So thanks all
  5. OP here - just wanted to thank everyone who has taken the time and trouble to reply. I do understand better now that there is some rhyme and reason involved, whereas before I didn't (the only server transfer I ever experienced up to now was when Trask Ulgo was forced to merge with Progenitor, and Strongholds were not ofc an issue back in those ancient days!). Although I still feel that the effect being forced on people is unfun and unfair, at least it no longer feels like a rather random bit of meanness/thoughtlessness - and I find that helpful. So thanks all
  6. But we *haven't* chosen to move anything anywhere - it's being forced on us. It isn't a case of 'move if you want, but it will cost you some of your stuff' - it's a case of 'we are moving you and taking some of your stuff'. I'm still confused as to how taking items away can in any way be described as 'not impacted'. I'm not obsessed with the number 15 any more than I am obsessed with Basic Metal Chairs, I promise. I just want to know how it is fair to *force* me to give up items I actually paid for and seriously wonder why there isn't a different way to handle this - it feels kinda like being punished for having spent money, time and efffort on the game - 'thanks for your efforts, here's a kick in the teeth just to rub salt into the wound of forcing a server merge on you'.
  7. So in fact they ARE affected, because using your own example someone who previously owned 19 of an item will now own only 15 - this seems very unfair to me. We pay for those decorations, sometimes on the AH and sometimes with actual real money on the Cartel Market. We craft for some of them too. And you think it's OK to just take some of them away? I think it would be fairer to add them together, as long as that would not exceed the 'maximum allowed out of 100' that most decs have. Otherwise you seem to be saying to me "Hey, we just took away those expensive 2 [whatevers] you bought on Red Eclipse, because you had 3 of them on Progenitor. If you want to have 5 again, you can just spend those Cartel Coins or credits all over again." Not very friendly, is it? I do understand that I can 'keep' them all if I put them down and never ever move them again, but that seems pretty harsh also as they are then not available in any really useful way (eg, I couldn't take them out of one stronghold and put them down again in a new one).
  8. And I'm going away happier after seeing the official response that came up while I was cross-posting
  9. And I will agree with you and stop posting also. If a 60+ page thread hasn't alerted BW to the fact that their communication on this issue was a massive fail, and that many customers (on both 'sides' of the old/new divide) are very unhappy with the way this has been handled, I'm not sure what else we can do. The utterly simple suggestion of offering a choice of 'look' to those people who already have altered/corrected items bound to them, given that programming for both looks already exists, has been made many times and in several threads. The looks could then be sold as different sets in the future. I for one hope that will happen (and BW ought to realise it could give them happy customers AND make them MORE money for very little effort), but I'm going to go away now, have a cup of tea and wait to see what happens.
  10. It would be nice if they were not trying to have their cake an eat it. We are being told 'well it's your fault, you should have relied on box promo art not the actual items/previews.' Buuuuuuut. Then they say 'Um, yes, well, Dancer's/Reveller's outfit mix up. You see, we ... um... sort of accidentally put the picture of one of those on the promo art of the Cartel Pack it isn't included in....and included the other one...but yes, you should always rely on our box promo art....'. Pick one, please.
  11. Seconding that. Fixing this in a fair manner also makes good financial sense in the long term, as you do need to keep a certain element of trust if you want people to keep giving you all their shiny pennies.
  12. Those of us who were perfectly happy with the look of our purchased items have been told off in more than one thread today along the lines of "well you never posted saying you had no problems, so this is your own fault". That just might have something to do with the current noise levels you are seeing from usually quiet people.
  13. With respect, that is your personal opinion, based purely on your personal taste. Other purchasers have the right to differ. The boots have completely changed in look from sleek and simple to 'daft-looking mini-rockets on the side'. No offence to anyone who likes mini-rockets, but they are now not even remotely what I paid for.
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