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Koichi

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  • Location
    Texas, US
  • Interests
    Video Games, Sports, Writing and Reading
  • Occupation
    Freelancer as a Creative Fiction Writer
  1. Looking to trade Senya's Lightsaber for the pike version for my Shadow. Message Rel'lin (in game) if interested. Not considering to add credits to the trade until I see what it will cost me on the GTN.
  2. I have posted about this issue through every outlet--whether it be twitter or Reddit--on every proper channel-- both official and unofficial. The Massive Artillery Turret that you, BioWare, placed in a cartel pack, that many players spent money on, has not only been released bugged where it was identified as "UNDEFINED" but still--after MORE THAN 2 months--is missing its 4 barrels much like you see here in the screenshot of what it is SUPPOSED to look like: Here is what it is supposed to look like: http://assets-cloud.enjin.com/users/14050487/pics/original/3510484.jpg I do not know what your standards are, but releasing an item via an in game transaction should not have me getting a bugged/incomplete item-- or at least not making me have to report the bug multiple times. The decoration is not animated nor is the design so complex that it would take your dev team months to fix. Are you all so hell bent on the story content that you can't spend maybe an hour everyday to just fix bugged/incomplete items--especially ones that players paid real money for? If that is becoming BioWare's practice then I question the direction BioWare in Austin is going.
  3. Looked at today's patch notes. STILL no mention of them fixing the decoration!
  4. Looked at today's patch notes. STILL no mention of fixing the decoration!
  5. Still haven't fixed the turret it seems....
  6. Updating the thread, since this hasn't been addressed, yet.
  7. Updating the thread, since this still hasn't been addressed.
  8. Starfighter PvP gets an overhaul. Replayable story missions. Oh and a Stronghold on Hoth or some snow planet.
  9. I checked on the decoration they corrected and the turret looks to be missing its barrel.... There is something on the front of the turret that resembles one, but it's very, very small in comparison to the body of the turret. Here is what it is supposed to look like: http://assets-cloud.enjin.com/users/14050487/pics/original/3510484.jpg However, what we get is a turret half that size with NO BARRELS! FIX IT!
  10. Updated OP with a picture of what the turret is SUPPOSED to look like.
  11. I said disable their abilities as in turn them off--and no you can still turn them off. Your companions only have five abilities. The argument ended when they nerfed the companions. It then switched to buffing them, because they hit the companions too hard with their nerf hammer. BioWare gave them a slight buff to correct their nerf. Now, I believe the only argument is on the healing power the companions have. What you and everyone else don't seem to absorb is that when BioWare nerfs something, they usually end up making it worse instead of better. Thankfully, BioWare fixed the nerf, so companions are actually useful. Other examples of BioWare nerfing the crap out of something is the slot machine decorations. They were great when they came out, but due to very loud complainers they nerfed it so hard that it's useless now. BioWare still doesn't bother to fix it either. A clear reminder of what BioWare can do with its nerf hammer.
  12. I laughed at this. Especially since it'd be true, in regards to the treaty with the Zakuul Empire. lol Another explanation is that they are cutting back on materials due to the recession. Think about it. With no more war between the Republic and Empire, there's a lot of people out of the job, now. There's no need for big cannons now, right? So why not have a small one? lol
  13. Dumbing down means making it easier. Compared to how the companions were after 4.0, where they are now after the nerf and the slight buff is as good as it gets. EDIT: Also want to further note that beginning planets SHOULD be done faster and easier than the planets you play on later in the game. Simply because you don't exactly have great gear and you don't even have half your abilities. It's for that reason that I argue against any changes. Especially since you don't spend any significant amount of time on the starter planets.
  14. You're a troll on the basis that you're making an argument to get a rise out of people, while the specific feature that your complaining about is working as intended. End of story. Companions are made to be a better in the beginning, so you won't have as hard as time getting through content. Once you proceed into much harder content, it levels out, where your companion has slightly better stats to make up for the fact that the companion is an AI and not another player. If you were serious, you wouldn't use a starter planet to make your argument, but a harder planet. End game heroics and whatnot on a level 60 or 65 planet. So you're either trolling or you're incompetent. Take your pick. This argument has gone on for months now and people like you, who apparently can't just do the content solo or disable half of your companion's abilities FEEL that is necessary to NERF them based on your minority opinion--which the content you wish to change isn't hurting anyone and is even making level sync bearable.
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