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Ainsland

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  1. ^ this I remember fighting one with my marauder, and saw my health go from 50% to DEAD in a heartbeat leaving me wondering what the fk just happened, even though combat log says I was defeated by 5k railshot. Totally underestimated his burst and I didn't pop any damage mitigating cooldowns. Since leveling one, I've learned a lot about how they do their damage and how to counter/survive that.
  2. yes, happened to me before, which resulted in half the team yelling at me. It actually cost us the game because we would've scored but ended up losing by a tie (other team had possession at end). I tried explaining in ops chat but most probably thought I was just making excuses for failing. Frustrating because it makes you look bad even though it's not your fault..
  3. this reminds me of a huttball game where we had 5 snipers, two PT's, and a merc and didn't come close to scoring but won the game 0-0. And I remember being in a sniper stacked voidstar. My first impression was, this could be fun. Turned out to be major fail since half of the other team were assassins and op's.
  4. There were always a large number of snipers in the 10-49 wz's, but fewer in 50's. I've noticed that 4+ months ago, while I was leveling my marauder. Most ppl mained a force user at the beginning and decided to create an op/sniper later on; probably for the crit buff more than anything else. Snipers do seem to be creating more buzz since the PTS was open, so we may see more being mained when 2.0 hits.
  5. That's the nature of stat inflation in expansions. Hell, I remember when 10k dps was considered ridiculous in WoW. Before quitting a few months ago, ppl were flirting with 200k dps.
  6. my only gripe is it's too easy to mistake a companion for the enemy player, especially when you're attacked and don't have much time to react.
  7. Ainsland

    Republic on PoT5?

    ^this Imperials win in numbers, but the average republic team usually consist of higher quality players. Imps have a lot more recruit geared, FTP'ers, noobs, bads, that you have to group with. Also, the wz I have the most success against pub teams is AH. But they almost always dominate in Voidstar, for some reason.
  8. Ainsland

    Inc West 3

    I just wish everyone can type in the number of ppl incoming if possible. I've lost count on the number of times someone says "inc snow/grass", and 6 on our team leaves mid wide open to lose, just to kill that one person on the other node.
  9. I'm on PoT5 as well and from what I've seen, heals usually get the most love. Marauders however, get very little. Doesn't matter how much damage and objectives I do, I rarely get any. But it doesn't bother me as long as we win. Yep, pubs on PoT5 usually dominate lowbie wz's. The majority of them always seem to be lvl 35+ while most imperial teams consist of lvl 10-20. Pubs seem better coordinated and more experienced, compared to many imps who are still new to this game.
  10. I play on PoT5 but I'm sure this applies anywhere, but faction quantity doesn't = quality. On my server imps outnumber pubs by a fair margin but that also means you're more likely to be grouped with noobs, FTP, badly geared players, while most pub teams consist of more experienced players on their alts. As far as winning % goes, it seems to alternate on certain days or weeks. Last week, I was winning most matches imperial side. Last night was brutal; pubs were decimating us wz after wz.
  11. This happens fairly often to me I love it. It usually comes after getting a few solo kills, because you know how pissed off ppl get when they lose a 1v1 fight; especially if they get blown up badly. I can recall a Voidstar game where we started on defense and I was wrecking the other team on the door. They never got past the first area. When it was our turn to go on offense, as soon as I dropped out of the spawn gates, at least 6 of them attacked me. While they were killing me, our team planted a bomb on the other side for the quick win.
  12. 2 for females, without a doubt. Wish there was a size between 2 and 3 for males. 2 is athletic, but still a bit small for me. And 3 is way too tall and bulky IMO.
  13. there's always been a large number of snipers/'slingers in lowbie wz's on PoT5 server but they taper off in 50 wz's. Not too many ppl main one atm, but who knows, maybe that will change later. They're also a very strong class at low level because they get abilities and multiple CCs early. They scale well with the bolster system as well, especially Marksman spec. At level 20+ with updated "blue" armorings and mods, I was getting 4.5-5k ambush crits; able to burst ppl from 100% to dead in seconds. I don't think any other class hits that hard at those levels.
  14. wouldn't surprise me if never.
  15. Reminds me of that quest in WoW where you had to kill 30 Ogres in Blades Edge Mountains, complete it, then get another quest asking you to kill 30 more. :/
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