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MrCrisp

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    Missouri, USA
  1. How about, capture the slave girl panties?
  2. I think most will agree, we need more variety in war zones. Voidstar is ok, novare coast and civil war are basically the same, capture atleast 2 turrets and hold for the win. And huttball is, well huttball. How about adding some more variety. A capture the flag map could be fun. Each team starts in their base which houses their flag. Your team has to get to the other teams base to capture theirs and bring it to your teams base. Maybe on a fairly flat open field, none of those god aweful ramps and fire pits we have in huttball. And to keep it from being a campfest on the flags they could add a speed buff that grants like 5% increase for each player that's not in their own base. (ex. 2 players guarding flag, 4 trying to cap enemies flag = 20% buff.) Just an idea, any thoughts?
  3. Thank you captain obvious, for making another pointless thread.
  4. Happened to me several times this week, mostly after I filed a ticket and I got a message back saying "resoved".
  5. PotBS - Planets instead of ports, spaceships instead of sailing ships, contested ports (planets/asteroid belts/space stations), piracy, port battles in space ships, commodities linked to ports so control is important. A touch of realm vs realm in the big fairly open galactic map would be fun! Just needs 3D space combat added. I had a lot of fun playing that game, I'm sure some thing similar added to TOR would be interesting.
  6. They should put more of a variety like you have here. I especially like the one with the blue-black saber, he looks like a bad Elvis impersonater.
  7. How about we enjoy the badly needed new content, and YOU upgrade your video card on your 2004 e-machine.
  8. I'm all for player structures and crafted items to fill them. As long as the structures are instanced, the sprawling player cities in UO were just god aweful to get through some times.
  9. What if you're running Esseles for the 10th time in a row for social points? Should every one really be forced to spend 4 times longer than using the space bar???
  10. Don't forget to give away your stuff.
  11. Scroll down to where it says free month kicks in AT END of current billing cylce, not on 1.2 release day.
  12. The main complaint I read on the forums about the armor is that they all look the mostly the same. To give a little variation, how about syntheavers/armormech's get the option of putting a color crystal into the schematic when crafting armors? The crystal should have to be the appropriate level for the item being crafted and give no stat bonus, just the color hue. For instance, when making a piece of trooper armor, the default color is green. By adding an orange crystal the hue is changed to orange. This could also help out the artificers since crystal sales seem to be a bit stagnant (at least on my server), and give players the feel of a little uniqueness.
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