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frotty

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  1. Every warzone the person with the most damage done gets all of the votes. Healers never win. I usually top healing and I've never even gotten a single vote. How about expanding the categories or something?
  2. September 7, in as of the 10am central time push. I think they'll finish with the rest of september today since it was the lowest preorder batch. good luck
  3. that chart is US ONLY. so your rough estimate is also tainted by the fact that its incomplete data. Also, wave 2 just went out and they're up through Aug 25. This puts the number per wave at well over 100k... more like 125k
  4. I'd rather be rude than OMG PLZZZZZZZZZZ MORE BONUS SERVERS ALL GREEN STATUS. Simmer, they send them out throughout the day to cap concurrency for those who can be home, and prep for primetime when the majority are.
  5. don't think so. first of all i can 100% confirm people from outside of july got in yesterday. so at least one of the waves had RNG to it. an error? perhaps. but a friend of a friend preordered in nov and is playing, and reserved names. also, july had massively more preorders than the other months put together. so doing it month by month made no sense. I think they'll chip into early sept today, they are sending out way more per wave and there are way less per month now.
  6. are you unclear of the fact that people have lives / are at work or school and the rolled out preorders will be at their maximum today during US primetime? Good then, you'll understand why the server load at 8:55AM central has no relevance to the staggered launch.
  7. this chart is already apparently incorrect if not disproven entirely as we're 1/3 of the way through the 2nd window after one wave today. The estimate people are throwing around is 100k per wave, with it already up to august 8. At that size, it wouldn't be out of the question to get everything up to and including september in by the last wave, since us preorders were only 130k for all of sept. My estimate is at least all of august with some of sept today.
  8. Friend of a friend got in and was November pre-order. So while the vast majority seem to be from early dates, there was also RNG to this. I can 100% confirm this.
  9. read the sentence. they said: EARLY LAUNCH IS NOT A STRESS TEST so WE WILL DO WAVES BECAUSE NOT DOING WAVES = A STRESS TEST. Reading comprehension
  10. I took an arrow in the knee, but then i got my early access email and moonwalked away from this thread
  11. I disagree with it. There is nothing wrong with segmented rollout of a pre-launch. The wrong part was not telling people when they'd get in, after changing the potential date. I wish I would have kept my schedule open on the 15th instead of moving it to today/tomorrow. Even announcing "we are going to let X% in every day for a week, so preorder early to get your spot" would have worked. They then could have a simple date show in your account as to when you should expect the e-mail. It is so bizarrely obvious and simple it leads to anger/suspicion as to how they could have missed this or why they're doing it this other way intentionally. And their smoke and mirrors twitter/ "CS" is also disconcerting.
  12. to be fair, the term "may" is semantically vague. May can mean "are allowed to" You may have a piece of pie = confirmation that you are allowed. May can also mean "might be allowed to" You may have a piece of pie = statement that you possible will be able to. The more important term is "up to" Up to 100% off! Could mean 0%, could mean 100%. The bottomline is they were vague. If they had surprised everyone by starting early. I would have kept the 15th as the original "this is when i can play" date. They are throwing around terms like BONUS WAVE like its some sort of favor that they're allowing us in to the game we paid for. It's also a perceived slap in the face by those who did in fact preorder very early but not early enough. This sort of favoritism will not do well in the long run. Their twitter feed and the way this has been handled just reeks of inexperience, and clouds an otherwise really great launch concept. all they needed to do was tell people in advance when they'd be able to play. Giving a window and having bonuses to the window's fluctuation just sounds like they don't know what they're doing. Of course, all the rage will go away after people get in. But it would have been better to avoid the rage by sending out a simple email a week ago telling people when they'd get in.
  13. None of this is even directly relevant. They should just tell people when they're going to be batched. Whatever pseudorandom / arbitrary process they're going through they could simply have done LAST WEEK. And told us. I don't care about playing in advance, i don't care about server stability. My point is that their very good reasons do not excuse the fact that this could have been handled differently. I wouldn't mind starting 4 days from now, but they have to TELL ME THAT so i can SCHEDULE PLAYING THE GAME. This is a holiday season, probably the worst time from many players' perspective to launch a long-awaited MMO. For others, sure, its probably the best. But unfortunately for me a vacation from work doesn't mean I'm sitting online the entire time. Everything was done right except for the notifications. I was notified for beta weekends in advance. I was notified re: guild creation in advance. I was notified about account creation in advance. I was notified about the preorders in advance. So yeah, I'm going to go with them not notifying me of the date i can start playing in advance as a botch. And the twitter responses of "you'll know when you can play via email" is a slap in the face non-answer to the question.
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