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Monkfishysnow

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  1. Still broken and I'm a female Merc too. Didn't happen to my buddy who's a male Powertech and I took don't have access to Torian now either.
  2. Lowbies sure love their Force Lightning and their Darth Maul sabers.
  3. No Spammable CC? D: I spend half the warzone stuck in a CC.
  4. When obviously new scoundrels or operative healers are out healing an experienced Sage by 300k+ heals all the time, then something is very OP somewhere. Not to mention you stick out like a sore thumb as a Sage healer and get DPSd down in 10 seconds, or 1 second if your Force Shield Bubble of Impenetrable Defence is on CD. xP
  5. I always feel as though I have a big fat yellow target on my head in PvP. Which I probably do as a healer.
  6. I stomped on everything from level 40-54 in PvP, and then I hit the brick wall that was the 55 Bracket, on the Imperial side. On ToFN server... Oh God. Nothing can prepare you for the level of facerolling you will receive.
  7. I think the Rage tree does need another look at it. On my Juggernaut I wreck most people, they go down fast, ridiculously fast. A tanky class shouldn't be out damaging their DPS advanced class counterpart while still taking more damage. xD Scoundrels and Ops healing needs a nerf, and that blasted roll. Powertechs need a buff on the central skill tree, not sure why that got ruined the way it did... Hmm what else... I guess the Engineer tree on Snipers is kinda sucky give that a buff while you're at it.
  8. It's not instant if it needs to proc, but I see where you're coming from. Also the stun bubble I was referring too is Force Armour which doesn't heal allies, only yourself and it only causes stuns halfway up the Telekinetic tree. Force Shield also heals you for 10% heal I suppose you could class that as an instant heal. An instant heal with a 3 minute CD, but that ability is still useful.
  9. I've played a Sage healer since release and recently Smugglers have been out-healing me by quite a lot. I very rarely got out-healed by smugglers. EVER. Until recently. Also on the note of sorc/sage healers and their team stun bubble. The stun bubble is halfway up the Telekinetic tree you lose half your healing ability if you go for it... Not to mention your Force resource Mangement becomes the hardest part of healing and using Noble Sacrifice destroys your HP and Force Regen even when specd into it (which is partly at the top of the Healing tree and you can't get it if you get the stun bubble). Smugglers/Ops have none of these problems and all the advantages. Also Sages have 1 instant heal. ONE. UNO! (Except the one that only effects themselves, which is a nice bonus, but doesn't really contribute to the group.) Don't get me wrong Sage Healers are still good, but Smugglers completely outclass them now, they aren't even comparable as far as healing goes.
  10. Even in alderaan civil war it's OP. Interrupt cap. Roll away around the corner. -troll face- Nobody chases them because 1) Their escape/speed ability is on CD or 2) They don't bother because operative/scoundrel will just roll from the middle to their own cannon almost instantly and lure you into a death trap. Or they will roll away, then stealth, come up behind you and 3 hit you in the back. If they don't get chased they just stealth and interrupt again, roll away. trollface.jpg Repeat. On top of that you can't target them when rolling or use abilities on them while they roll. (Unless you have a very far 30+ meter range which can stun them or snare or pull them) psst... no class has that except the long CD on Powertech/Commando and Shadow/Assassin Tanks. Put it on a 15 second CD and have it use no energy. Just like the Sniper's ability or the force speed ability. Although the sniper ability isn't an escape or speed ability at all really. Rolling and going into cover then leaving cover and continuing to run away is only slightly faster than just running straight. - In other words Snipers have no escape ability but that's nothing to complain about with all their push backs snares and roots and stuns. Overall it's an escape mechanism that gives them an impossibly huge advantage in most war games. AND completely outclasses every other 'escape' ability by the fact that it has a huge distance and no cooldown. Granted it costs energy but nobody cares about energy when they are looking to escape. Just use up all your energy rolling away and then stealth or hide and regenerate. This is the definition of OP. if it were up to me they wouldn't have the ability at all because they already have an escape. Stealthing during a battle and simply running away. You throw a the possibility to roll 50 meteres almost instantly on top of that and you a freaking OP class and ability.
  11. Force Armour should apply its 1% healing a second effect to anyone it's cast upon not just yourself, (same as the smugglers constant effect heal) and it should also count towards protection points in PvP if players are attacked while it's up.
  12. I saw a scoundrel roll from the middle to the goal line constantly. In under 6 seconds.
  13. It might just be me, but does anyone else crash/get a stuck loading screen every time they try and enter Hammer Station with a ready group from group finder? It has happend to me twice now. Once I used the travel option from dromund kaas, and again just now but this time I walked into the entrance myself. Both times I got a hung loading screen. It had no image or text just the yellow border. The circle icon was spinning but the loading bar stayed empty. I left it for a good few minutes both times. Is it just me, or is this a bug? - It only happens in a group finder group. I've entered on my own no issues, I haven't tried it with a group I've created or joined yet though. Only on my own and in a group finder group. Thanks.
  14. I think it should have a cooldown of around 8 seconds. Just like the snipers roll and the sorcs force speed both have a cooldown and can't go nearly as far as 5 rolls at 12 meters each or 6 meters each if snared. It creates an incredibly quick way to get around and of escaping fights. An unfairly fast and distancing way of escape. But that's just my unbiased opinion, I actually have a level 55 Operative and I just laugh every time I roll around in and away from fights or to capping points.
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