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KanDekB

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  1. Rivik, where are you playing on now? I have my PT and Sage on POT5, Commando on Bastion, and Maazik (sorc) on Jung Ma. Just started playing again:)
  2. Well this is no fun. My two days off this week from work and I can't play my sorc (legacy gree gear that it shares with my sage) and my PT tank has a combination of the gold scalene gree set, which those are my only 55s lol. My lvl 45 sniper is wearing the blue scalene gree set so I guess I can start a new lowbie haha. I have always wanted a Juggernaut... Anyway, thank you for making this a top priority since I was looking forward to making some credits off of dailys today and buy something off the GTN
  3. I have enjoyed playing my sorc since day one, but one thing I do find somewhat annoying is the amount of kiting we have to do balanced with a long *** casting time. Often it feels that I am so busy closing the gap against Jugs/mara that I can only do damage in 2 sec TB bursts in which I am lucky if CL procs for an additional instant cast. Even more challenging is playing snipers when you obviously don't want to face tank them but when you start to cast anything either they interrupt when PS is off CD or they root you so that when you finish your cast they just melt you with an ambush, etc. I have a hard time with the conflicting idea where we are a kiting turret based rDPS class (oxymoron?). If we are to play lightning spec as a turret, then imo give us a reduced deionize on bubble so we can stay stationary a tiny bit longer as a turret and have to kite a little less or give TB a knockback like Ambush but have it be a proc so we can only do it every so often (would be a bit ridiculous if it always did that along side the bubble stun). Obviously I am asking for too much but take a small idea from this and help us try to understand the ranged role we are working with. There is a reason I love madness: because the kiting is matched with instant cast that proc off of Force Lightning cast so you can stay mobile. Like someone already stayed, I am having a hard time just matching the archetype that this class represents with the way it is played.
  4. I have noticed this issue since 2.0 came out as well on my sorcerer, but I stopped playing madness as often so I didn't think about it. However, the other day I was in a rated match and got my force lightning to tick twice as fast but I had chain lightning proc'd. So I used recklesness and used chain lightning and then follow up with force lightning to burn a healer down, BUT chain lightning consumed ALL my stacks when I needed it. So can devs or our new community reps please address this?
  5. I will begin by mentioning that I have many alts I lvled to learn the class but I do not play (some even deleted after I hit 50 because of my distaste pre 2.0). I play my sorcerer and sage probably 90% of the time because it was the class I started with, chose after much research and is still my favorite class to play. This is important to note and not just tangential because I have played other classes and may reference them but that doesn't mean I was playing the class right or perhaps someone else can expand upon the potential an AC after I speak about it to mitigate the tank/healer issue. First, I completely agree with the need to change the current tank/heal meta in the game and the suggested removal of field respec AFTER you leave the gate is perfectly acceptable (perhaps you will die for a strategic respec which is fine). Now the only reason I agree with this method is best described by Scold: The second and only other toon I play even remotely close to serious as my sorcerer is my beloved Powertech (and for the record I have always had a sour taste for Pyrotech compared to AP and Shield Tech because imo it wasn't as fun or challenging). This class has lost a lot of its flavor when playing Pyro because of the crit nerf imo and armor penetration nerf. However, a possible alternative that is not used in rateds presents itself in the AP tree which is my personal favorite of the two dps. Now this spec COULD solve some of the shield issues and healer problems if played properly and geared appropriately. First, you get a pull and hard cc reduced cooldown, a reduced interrupt CD (6 secs!), and then from a sequence of immolate, free rocket punch, then you get an auto-crit railshot. The gear has a 15% crit increase in Rocket Punch with the four piece set so that also helps the shield issue with tanks and will provide some issues for the healer. I mean I have already rambled a bit but you get the picture. Now the sage has an auto-crit in Lightning, Rage has an auto-crit, engineering with auto-crit snipe, etc. I believe these trees can help mitigate some of the tank/healer issues if we do not get field respec fixed and even afterwards can be very viable if we are willing to break the meta and start playing around with the possibilities in the game. Any thoughts, criticism, advice will only benefit the PVP community, especially if Bioware is keeping tabs on this.
  6. Would just like to chime in. Credit Shot queued the first few nights but we have a few people that are changing classes and gearing up. Coming to Bastion we lost our Shadow tank, Sage (healer/dps), Scoundrel Heals, and Commando DPS. I am rerolling pub side over double xp weekend from my sorcerer (we used to be on same server) but I am already geared. However, some of your new members we have begun playing with and some of our old members are gearing other toons for composition. So give is a bit to recollect ourselves and create Rated synergy from our new team. But we are for sure queueing
  7. This isn't the first place I posted about this issue (don't remember which forum thread it was). But, this is NOT a faction issue. I have played Huttball on the Imperial side with 6 players with the 7th and 8th spot never filled. The bizarre part is that when one of the players would quit the warzone, it would replace their spot! Now, a few hours later (all of this was on Tuesday but has persistently occurred since), I was in a Hypergate against my pub side guild and we were in mumble together. They started their match with only 7 people where the same exact issue occured. The eighth spot was never filled, but if someone quit the warzone they would be nearly instantly replaced. The next time it happens, I will promptly post here with all the relevant information. Thank you Devs for taking a moment to respond because I know many PVPers are frustrated. Lets just start playing again
  8. I agree. I noticed that you put down your marauder as going to Bastion. If you would have sent them in opposite directions, your perspective imo would be completely different. I mained sorcerer up until Tuesday when I came to Bastion with Credit Shot, now I am power lvling my sage. But, when I play my sorcerer, I notice that the Imperials, just like on my old server, struggle in regs objectively. Stopping a cap and stun-locked keyboards seem to still be an issue. This is merely my perspective and opinion. Obviously, Imperials have strong players--and comparatively more players overall based on fleet sizes--but with so many instances of the same warzone going on, your less likely to be with them. Like I said, it is all a matter of opinion. I chose ping over server when it comes to Bastion or POT5. Both are great PVP servers.
  9. KanDekB

    warzone bug?

    This bug is NOT faction specific. last night I was playing against some friends who were on pub side while in mumble. They said that they got into our wz with only six players. Two spots where never filled, but there were 3 instances of hypergate so obviously people were in queue. But here is the catch, when someone raged quit the game, that spot was filled! Weird, right? And from my own experiences, since I transferred to the Bastion, I have been in many matches with 6 or 7 players with the last spot never filled. But, as previously stayed, when someone quit the warzone, their spot was back filled. I have tried ctrl - U but that isn't the issue. the person is not there. This is definitely an issue Bioware should look into. I know they are reading this post. So if you can give us a heads up when you guys think you have a solid lead, that would be great. Don't mind being on the side with all 8 spots filled, but I do like a fair game hehe.
  10. This is funny, but I have had this happen to me on my Sorcerer and Assassin and never thought of it. Yes, on my Sorcerer, for awhile I would keep getting the same message from Riley about her concerns with goodies attached. Should have slapped me across the face as a bug lol
  11. <Credit Shot> has moved here from Jung Ma for rated. Expect us to be in queue on most nights.
  12. Not sure if this is still updated, but here is my biggest heal. Maazik Sorcerer Bastion West Coast - PVP (Newly Transfered from Jung Ma) Biggest Single Heal - 11,105
  13. Maazik (Sorcerer). Going to be playing with Credit Shot on Bastion. Been real. Been fun. Will still be around on my Powertech Maazdos quite a bit so say hi!
  14. Maazik Sith Sorcerer Conqueror Min/maxed healing set Biggest heal: 10529
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