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Lord_of_Mu

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  1. Translation: Dear Bioware developers, I would like to take this opportunity to express my disappointment in your creative decision to not allow players to add weapon tunings to existing weapons. As a deeply invested player I thoroughly enjoy using the weapons that I have already contributed real world money to obtain. I would like request you consider making adjustments to the delivery of your upcoming cosmetic feature. Specifically I would like to see an option to craft or purchase weapon tuning kits that I can use to apply to my weapons, so my existing weapons can continue to be awesome. Kind regards, ArkhaanPremiare.
  2. So Meta. I guess it really depends on the era that we're in the star wars universe. I'd be pretty happy being a quartermaster for the Alliance forces or the Rebellion forces.
  3. 1. Fly my class ship or any fighter in pve, with an open space galaxy. 2. Personally command my forces and delegate alliance resources. 3. Explore the galaxy / random planets. Even if it's Mass Effect Mako style. 4. Salvage and recover ships and vehicles to be used by either myself or the alliance. 5. To be able to send companions out on alliance missions.
  4. I'm actually fine with this. I'd rather have a chance to bug check the content than put up with annoying bugs after the patch goes live.
  5. Yup. It would be great if we had pve ground vehicle and pve space missions that we could not only assign our alliance members to, but also take part in ourselves.
  6. I think Authoritarian would be better fitting though at that point in the horse shoe it's very hard to distinguish between a Fascist and Authoritarian. As for safe spaces. I'm still chuckling over the events of Mizzu. Far left African American students want a safe space away from white students. I know a certain far right clan that would gladly sign off on that. So the circle of stupid continues.
  7. I remember you... in the mountains. Which story arc did you like the most from that expansion? The Vykul and Ulduar stories were my favorite. I didn't care much for the scourge story.
  8. It's always a good idea to take a break when you're losing interest. I've been building settlements over in Fallout 4. Which kind of makes the game sound like it's the Wasteland edition of Simcity.
  9. Because anything can change with time. They don't want to be held directly to their word when they say they can't do something because X reason. When a year or so later they discover they can. Honestly I think a great way to engage the community would be to do surveys, forum polls that sort of thing. The basic staples of this game are Ops, 4 man pve, pvp, and story content. From there they could present a buffet of possible features they could add to the game in addition to their existing staples. Everyone gets a say, while also getting a glimpse of what the devs are thinking about. And the polls / surveys could be more ranking than only the winner will be developed. That way if say Pod racing fails to win, it isn't entirely written off.
  10. I'm inclined to agree. I remember the early days when the devs were giving us regular updates of things happening. Most of which amounted to very little of anything people were really requesting at the time. No. Nothing is planned was the most common response to any questions put to the dev team. Don't take this as me saying I don't think there should be better communication from the dev team but honestly, what should we be looking for with an increased level of communication from the devs? Because I don't expect we'll get any responses other than no, nothing is planned.
  11. It would be nice if we could pick the types of enhancements we're getting. I'd rather not get a load of endurance heavy gear.
  12. I guess it's a good thing I haven't really done much with my gear.
  13. The return to shooting on location and the use of prosthetics and puppets / muppets was a really good move. The production quality of the film is amazing, with a good balance of special effects and practical effects. The fight scenes seem well balanced and not to ridiculously long. That being said the plot does mirror prior content and relies heavily on convenience. These points aren't substantial detractors as the overall quality of the film more than makes up for it. I'd give it an 8 / 10.
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