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Diddley

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  1. For the flame burst thing it's probably because of a lazy or disorganised web team as it says the exact same thing on the PT page. Either way it appears they've done the EXACT same nerf/buff/change to BOTH class iterations of the tree, when the classes have vastly different uses for it, which is maddeningly frustrating. For pyro, a 10 second c/d on PPA triggered by IM is ridiculous, and if we're nerfed in the same way as PTs I'll lose ALL remaining faith in BW's ability to balance classes. This will be a deal breaker for me i.e. no resub. Give us flame burst and we'll talk though haha
  2. What are we looking at here and does it have to do with 1.3? For pyro it say IM will now trigger PPA but every TEN seconds D: Also, flameburst? What?
  3. This argument is *********** stupid.
  4. Agreed. But let's wait and hear what the changes actually are. There is no less reason to remain vocal about the issues we experience playing the class.
  5. Exactly. It's not changes to our dps we need; it's the very nature of our trees that need sorting. Parked next to Snipers in the interview who are getting tree improvements, it makes me think they are only looking at dps. Lame, because basically it will only be arsenal tree that gets a buff, no doubt.
  6. We love merc too, that's why we want the best for the class. Because we care about it's competitiveness, suitability and performance when measured against other well performing classes. That's why we stick around here shouting at a brick wall, taking abject criticism and ridicule, and sometimes feeling utterly useless in PvE and PvP. Because we love merc. And no offence, but your scores mean nothing mate.
  7. Cool but I don't think we need DPS improvements as much as we need tree improvements though.
  8. You brought evidence of high dps in those examples, which is great... happy for you. Yes, pyro is very playable. In pug warzones I also find it easy to top the charts. If there's a healer backing me then I can get obscene dps, as could any other class. However, mercs are under powered compared to so many others in terms of utility. Arsenal also suffers in terms of dps. No amount of screenshots can disprove that.
  9. Highest valor level: 84 Merc Main reason for unsubbing: No arena, no cross server queues, boring PvP, too many bugs, poor game enging, LoS lag, ability lag etc etc list goes on Would I resubscribe again: if things REALLY changed
  10. A set of screens showing high dps, I grant you that, but doesn't take into account things like objectives, 1v1s or skill of your/opposing team. You could just be tab-dotting and finishing people off for all I know. With scores like that I expect you were just mindlessly pushing dps anyway. No offense, but If every player saved screens of their best scores we'd all have a similar folder. FYI, it's the utility and defense that mercs most crave in pvp, not more dps.
  11. *backpedals away from bad455* Actually, hang on. So you played at that rating and you didn't even like it? Am confuse - it's almost like... you're lying?
  12. Why? It would cater for plenty of players like myself who want to mindlessly gank stuff. Why should all pvp be objective based?
  13. Power shot instant cast would save merc pyro. In my humble opinion it should have a cgc proc rate more like 50%+ to bring us more in line PTs. I don't think an interrupt is asking too much either. Every other class has it, why shouldn't we? Looking at the lack of combat res up until 1.2 I think the merc was just underdeveloped. If you want additional evidence: we were the ONLY healing class without a combat res, and the ONLY class without an interrupt at launch. Also, pyro was clearly a bolt-on from PTs, and arsenal was always a sloppy, boring, underdeveloped 1-button tree.
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