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DarthZaul

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  • Location
    Swindon
  • Interests
    Gaming and TV
  • Occupation
    Murder
  1. oh yeh, I read the Cartel Coins thing, didn't notice the date.
  2. How do we actually get it? My payment date hasn't been updated.
  3. Someone in PR is probably getting a medal for coming up with a relatively cool name like 'united forces' for literally just server merges. What is this enhanced group finder gonna be? There's not actually anything particulary wrong with the current one. GSF really needs its gameplay fixing before new maps adding. (Ban/restrict gunships from deathmatch, and make the AFK timer take inaccurate shots into account as attempting to participate, are the main ones) CXP perk - good Disintegrate into unassembled component - thats actually a brilliant idea. Really allows people to get them from any content and a consolation prize for bad crates. No new gear yet - CXP changes and no new gear is a day late and a dollar short for me since I have all my characters in full 248 and actually need a new tier a gear to have any reason to play content and get CXP. New augments - A nice idea for veteran players but its dam hard enough trying to get new players to get the existing augments. (The item level stat needs to have the need for augments worked into it somehow so new players know they are half naked if they are not augmented.) They all whinge about how 'expensive' they are. A more expensive or 2nd set of augments would be a real pain for guildmasters/raid leaders. Balance - If your are not aware of this one, the corruption add on Calphyus HM is MASSIVELY LUDICROUSLY OVERTUNED. After the class nerfs are all finished most groups will find it impossible. Legacy components and credits - Nice. Conquest changes - Whatever this is, I hope it KILLS LOCKOUT FARMING. Makes it completely not incentivised or even possible.
  4. "Hey baby, your a Hot Prospect" and ofc some ppl are gonna be like 'told you Magus was coming back'
  5. Quesh was also the first one that came to mind (as a joke).
  6. What? They needed like a 30% buff not a nerf! At this point it looks like they are just nerfing every class to oblivion to compensate for the fact that people can do HM in 248s, which to be fair is 2 tiers higher than you're supposed to, but still its a stupid way to 'balance'.
  7. Wut? Since when did deception need such a huge nerf? They are gonna be as bad as new arsenal after this.
  8. But Bioware its 4am! You can't turn the servers off at a sensible time for once, its so out of character.
  9. The EU servers are merging pretty much naturally. The French servers are dead and more and more French guilds show up on TRE, some Germans sometimes. Might as well just get it over with merge everything into TRE and just have different language chat channels.
  10. Nice that they are finally making credits legacy wide although they will probably take about a year to do it.
  11. While I like the idea in theory of restricting HMFPs so elitists can do them in peace without being bothered by scrubs there are many reasons that's a completely stupid idea. 1) 242 is way too high, you only need 236 for HM raids. 2) Veteran flashpoints are harder then hard mode anyway because simply having a tank and healer makes it easier than 4 DPS. 3) Veteran/Master uprisings need much more knowledge and tactics than flashpoints do. Flashpoints really are very easy. 4) The queue will be so long with only 242+ in it you might as well just not have a queue like master uprisings. 5) People in lower gear wont be able to get conquest points for a random HMFP any more. You would be much better addressing the games skill problem directly by actually telling people how to play. The discipline window should have a basic rotation guide in it. Most people don't even know what a rotation is and just press abilities with animations they like.
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