I read "1v1" and basically, didn't want to read further. MMOs should never make 1v1 a focal point - this is about group play. Not mention, you are meant to be outclassed by other classes and not meant to be able to beat everything 1v1. Sure, sure, it'll be a demonstration of skill if you can beat your counter class - but it should never be about solo-play.
IMO, there needs to be more of an emphasis on larger, group-based play than smaller or solo play.
Not to mention, 2/3 of the WZs available to us are "gimmicky." Inquisitors/Consulars sprint over the bridged area in Voidstar before the defending team can res on that side for an easy, uncontested door cap and Huttball has a tendency to give advantage to classes that are able to push/pull players into hazards or off the steel relentlessly depending on make-up. Though, the latter argument will likely lose steam in a rated scenario. TBD.