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DragonAgeOrgins

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  1. That's my pont. Let's say it cost 10 tokens from that planet. You get 2-4 from a flash point a day. If you go in operation at level 20 and you get maybe 8 of them and then you're 30. You're going for completely different reward and you have re-collect. Does no one see this? you level faster then rewards they give you for doing the daily
  2. No. I dislike flash points. Staying for an hour and half. Spending maybe an hour to find a group. The reward they give you is incorrect and sometimes yes the gear is a good plus but why give rewards just as a certain planet when you're usually going out level that.
  3. That's it? PVP offers credits too and it only takes 15 minutes and it's a ton more quicker. Doesn't anyone understand the the way it goes. Let's say at most you get ONE item of gear. You'd have level very slowly to get the rest of it and do enough flash points. It defy s logic.
  4. I noticed they give you tokens for doing flash points. The problem is those tokens are only good for a certain planet and if you out leveled that planet by the time you get enough of them. The gear isn't as good when it started. On Average and this with me on groups. It takes one and half hours usually to complete one if people go a bit slow. Let's say someone did that once a day but by the end of the week when they finally have enough tokens the daily gives out different tokens based on your level. So please explain this to me
  5. Everyone is feeding the troll. Someone honestly thinks 11 months into this game. Almost a full year. After telling us for years that Compaions would be in this game. This poster magically has a problem with a companion that helps in combat and provides crafting etc.
  6. When I complained about death rez should just let you rez in place or wipe out the timer. Seriously 10 minutes. Who's going sit there and wait that long while looking at their screen. I peeked in Cartel shop and they're selling death rezes but current subs have to buy. Is that fair. I'm a little worried they are more focused on making content to buy then actually expanding it for paid subs.
  7. Thanks for the above post. I do find missions that aren't just fighting and actually solving some problems are interesting. Perhaps I will give it a try. I guess the only way to know for sure is to play it. I'm finishing my Trooper as we speak and as soon as that is complete I can start on this storyline.
  8. So why was the 25 percent created. Was it for new players or free to players. It's kinda harsh you would charge them 95 coins for one pack that last 3 hours? Things are seriously over priced
  9. I've been wondering this for quiet some time. It's kinda an important thing. It could save someone the trouble of buying EXP they don't need. Do they stack? I find it sort of disappointing I have to ask. Shouldn't this been covered in Q and A. People could be buying both and if it doesn't work..they're wasting they're money..
  10. I'd like to know the answer to this. No point in buying extra EXP. If legacy unlocked making it...not worth of getting.
  11. This is by far one far most of the most foolish things. I have ever read. Companions add a unique style to the game. They help in combat but not as much as you think. Just enough to give you a better edge. People are not playing in groups not because of companions because they're is no big rewards. For example. If there was a 25 increase when you joined a group on you're XP that it will go up in a flash point etc. Many people would join groups. They're is no reward and it's more fun to go at you're own pace then someone with completely different who likes to rush. Finally. They had a sense you're not alone on your mission. You slowly recruit them up which is exciting. They provide valued entertainment and compelling emotions that make your class quest more exciting then solo. With each gift you give them in affection. They open up new things to talk about doing they're quests is content too. I know. I enjoy it and finally they do the other stuff like crafting etc that we don't want to do. It's not fun to craft something 300 times over. Sending you're companion to do for you. Is a great a system.
  12. Not really. They're still working on this game smoothing out the bugs. With the people having they're jobs cut and subs at a low. I don't think it would be urgent.
  13. Kinda not a shocker. They said this in the notes. It's one of the many insane methods to drive you to sub.
  14. It's quite sad so many people who have played it share a common low exceptions for it. I guess I'll have to try for myself. I was hoping it'd be really good considering how good the other story's are. I just expected a bit more.
  15. I'd spend 40 bucks to get those legacy perks. You know the ones they promised would encourage ALT leveling. Those now cost coins or if you want to spend the extra cash. Some people seem really hooked that they will get an epic item which leads them to buy more hoping for that one rare item. I only want to unlock legacy perks. I can't believe someone would spend more then that on a video game. Even if it's just packs.
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