Basically, why is Corso (or any character) limited in what weapons they can use? The first smuggler chapter starts off with Corso's concern over Torchy. The man needs to be able to use a pistol, not just rifles. This makes no sense for a story driven game. How could this be overlooked?
Jaesa can no longer use an electro staff? Why not? I had her using the staff as I used a vibro sword as we "hid" from the Sith. Okay, I know...It's just an RP/character development thing, in an RP game with RP servers, but it's annoying. Spend 60 levels RPing and all of a sudden, your "secret" is out do to an update.
But wait, there's more. Kalio gets a pistol to start, but is now limited to rifles? T-7's advanced pistol...mission reward for T-7...doesn't work on T-7? T-7 uses a Blaster Rifle? How, pray tell, does the poor droid fit THAT in the top of his head?
I have not gone through the rest of my characters and their companions, but I feel fairly certain that I will find similar issues there. I have always been a fan of mixing and matching weapons (I think Bounty Hunters should be able to use rifles and Operatives should have pistols too.) for variety and customization. I hope this is simply something that was overlooked and not intended to be a "fix" or something critical to the new game mechanics, because it's poorly thought out.
Let Corso use Torchy! All those in favor say "Aye"