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TripleCharged

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  1. A gunslinger/sniper is avoidable. Simply run away and do not engage. When a stealther attacks you it forces the engagement and will 100% everytime get you out of the battle, whether it is forcing you to attack said stealther or forcing you to run away. And you said it your self you do not have much of a problem with gunslingers unless it is a very specific location and situation.
  2. I am leaning towards guardian based on what I have seen. The things i like about my sentinel that I feel i would miss are Rebuke and cauterize. I was also looking at level 50 stuff and the sentinels get a lot of focus helpers from the other 2 trees, do guardians get anything like that helps with focus regen? Because the sentinels get a few centering boosts which the shii-cho form uses to regenerate focus, along with reducing the cost(sort of) of slash/blade storm.
  3. That is a possible solution, the classes can just be weakened. People say that the DPS of the stealth classes is low, which is just totally false. A shadow can easily pull top dps in an operation without stealthing at all. Soundrels are not quite that strong but are not as weak as people seem to think.
  4. Leaving two people to guard a point is unnecessary except to avoid stealthers. One defender can hold a point against non stealthers if they call out properly and are paying attention. Stealthers however force you to have 2 people defending which in most cases means that if your team is the one who does not have the third point you will only have 6 people attacking the point which is usually not enough because of respawn times. People always say in the forums that you should have two defenders but it never works out that way, even in premades. It is almost always one defender unless you have a teammate who has given up and is just defender farming. Many times I have seen a point with one defender and gone to help defend and when I show up they leave even if I ask them to stay. All of what I am saying applies to regular warzones not ranked. In ranked you actually need to have proper strategies but in regular that is not the case. The ability of stealthers to exploit a bad team is game breaking when it comes to regular warzone matches. You can have a team that is good at slaying/healing/guarding but if they do not apply proper strategy in a pug match that does not necessarily make them a bad player.
  5. One of the major problems I have with this is that stealth classes are not just a hard counter for many classes, they are an Absolute counter for them in many situations, and many of these situations are game deciding points. Gunslingers are great at what they do which is just doing damage to people who are not paying attention and keeping them away from the gunslinger so they can continue that, but that is not an absolute counter to any class, except maybe a marauder/jugg in open flat ground with no hiding positions, but that does not have any significance on the outcome of a match, just that one fight. When a stealther shows up at a point and mezzes the defender and captures the point, that could be the difference between a win and a loss. There was nothing that defender could have done, the stealther showing up so close does not give the defender enough time to call out to teammates, even if they are in voice chat. When a normal player attempts to capture a point, if the defender is paying attention they can call out to their team and have them come and assist, so that even if the defender does lose the fight hopefully their team has sent someone to help.
  6. I would like to start PVPing as one of these two and am wondering which class should be better for PVP. I have a level 18 sentinel and like it I am just wondering what some of the major differences are. One reason I am thinking about switching to guardian is because of the taunts. Those get you and easy 2-4 medals per match without any major damage loss. And I would like a lot of this to be geared towards end game Elite War Hero geared characters because that is what I want to end up with. The lowbie PVP is not so important.
  7. I admit, you successfully trolled me...
  8. Perfect description of why those 2 classes are unbalanced. There should not be a situation in a game where one class will be gauranteed to win if they are just half decent. That is not balance at all.
  9. All these lrntoplay accusations are just unfounded. When someone suggests something I have either responded with "already tried that" or "ill see if it works" or, "I do not play my vanguard", since that is what most peoples responses have been towards. And suggesting to me to play a stealth class does not help me because, as I have stated before, I can not play in that mentality, and the lowbie Scoundrel that I dd have I could pretty much roflstomp any class 1v1 if I stealthed over to them. When I play this game and die because the player was better then me, that is acceptable, but when I die because that is the way the game is designed, that pisses me the **** off. If they designed the game so that a stealther can easily knock out any solo player, that is broken and needs to be fixed. When they did an update they said that they recognized that stealth does not play the role they intended(aka singling out and slaughtering people) and that they were trying to make it more team focused, but that seems to have failed miserably. When I get killed by a marauder who lept to me and derpsmashed me that pisses me off as well because it is essentially like a stealther popping out of stealth, but there are possible ways to defend against it every time. There is very little skill in being a stealther and waiting for a target to walk by or choosing one on the sidelines healing or RDPSing. Obviously there is skill in being able to control your opponent properly and kill them fast enough.
  10. When I am defending I do attempt to stall, but with stealthers there is not enough time. If they are good they will have you dead long before your team is anywhere near assisting you(if they even responded). But with that in mind you feel that it is balanced that you are nearly guarenteed a death just because that person was a stealther? That is just plain lack of balance.
  11. When it comes to stealing points I am not talking about the person not responding to me capping, it is about how easily i can kill them then take the node, it is a joke. Ive taken on level 49's with expertise as my crummy scoundrel and they just do not have a chance, one of the only ways to counter it is to have the defender be stealthed. Which doesn solve the problem at all because an operative stealthed fighting an unstealthed scoundrel is just stupid as well. Which brings up the fact that stealthers also excel at defending a point because when that person tries to cap it they get stunned and brought down just like a stealther preying on an unstealthed defender. The only chance the unstealthed offender has against the stealthed defender is getting lucky with an AOE to pop them out or getting lucky with spotting them.(notice both are luck based)
  12. I attempt to guard it but as a fresh 50 in mostly recruit gear I get inst killed by any stealther, and even when I call out for help no one even attempts to show up. If I was a stealther I would spend time defending it because it is important but in a pug group more then likely no one is going to care. And for me I might as well stop defending because without my full elite war hero set the only reason I am playing so much PVP is so that I can earn my full elite war hero set and do much better. It is like you ignored my first sentence when you wrote this response.
  13. I can easily walk over and steal a point lol. It's like lifting candy of a table. Obviously this is sub50 pvp but my character was barely 20 before I deleted him and I could steal any point from one defender.
  14. I have attempted to play a stealth class and I just can not. I do not have the mentality of choosing my fights and waiting around for opportunities to arise. I just jump in and damage things. Yes, i try to be choosy about who I am fighting and how i fight them but I dont sit in a corner and wait for someone to walk by or pick out a weaker target in a group that is farther away.
  15. I am not a developer so I can not even try to comprehend how to balance it properly, but one change I can think of is making it so while stealthers are stealthed, their cooldowns to not go down. So that if they do want to hide and wait for cooldowns they will have to be unstealthed and it will extend the time that they have to wait between each insta-gib.
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