Hyiero
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I agree with you, im not worried about the profit, Im more so interested in a balance of the time invested, at this point in time, it makes no since to invest the time in synthweaving or armortech at this point in time, the difference in gear in so small but the amount of time invested in the two is gigantic.
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I agree, in no means am I asking for crafted gear to be better than raid gear, I do however believe crafted gear should be better than quest gear and should be on par with the hard flashpoint gear which should be the best pre-raid gear, especially if I am using so much time and effort to craft the piece, and I'm not complaining the profit I am going to make,money is already so easy to come by in this game, I'm more so upset that the time it takes to get this crafted gear,its a waste, the gear from flashpoints are on par with the crafting gear and it takes no amount of time at all to get it,just enjoying the level 50 content or what have you. So I'm not asking bioware to touch the actual gear itself, just more bring the crafted gear so it is achievable in the same amount of time I can get flashpoint gear and/or pvp gear and/or raid gear.
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Also if I was to compare the schematic's for synthweaving that are level 50, you are probably (random guess) looking at 400+ hours, along with 3+ million credits to get the T3 version that is the best. Not including you have to find the schematics before you can start doing that. Because the schematic versions take more of each mat and there is no rich yield underworld trading missions for metals, only abundant and moderate. So the most blue you can get at any time is 6 and that is if you crit and get purple along with it.
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You probably saw the the schematic version of the synthweaving gear, which is level 50 and can be broken down into double purple, but I am not comparing those,cause I can't speak for one accurately the time it took since I have yet to double purple any of the schematic sythnweaving schematics. And the 47 chest is a better raw tanking chest than the 49 since the 49 does not give shield rating and the 49 chest only adds 2 endurance and 2 str over the 47 with an increase in 20 armor
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That is why in my original post I made all the numbers from if you actually spent the time to send your people running out on the missions, and buying nothing off the market, you are still going to need to sell over a million of credits worth of the chests just to break a profit, and if people compare the 2 chests, the pvp one looks better and is better unless I sell the augmented purple,which will give the crafted chest a slight advantage, but once again its 1 in every 10 chests that I will augment. Me losing out on my profit in the end, the none augmented chests will prolly sell for as much as it cost to make them, and people will wear those till they get pvp gear.
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I think you overestimate the long term potential, I'll use rift as my example, in 5 months from the game coming out, all of the T1 gear that dropped from the greenscale raid(first raid instance) was rotting because the new gear, that came out with in 5 months put it to shame and we could 10 man this 20 man raid instance. So if this MMO is like all to date post-WOW they will just add in new gear within 6months that shatters all the rest, without raising the level cap making alot of the crafters gear even more pointless
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I concur I could sell them, but am I going to make my million credits and if I do how long will I take to eventually see a profit if ever? Im not really upset at the system, I like how it yields rewards to the crafters that spend time crafting(IE Reverse Engineering),but I just don't like how the system makes gear so easly attainable that is better than the gear I spent,6 days making,and that is me buying over half the mats needed to make the chests. Not to mention would I have just made more just selling the raw mats?
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I said I wasn't comparing the schematic version at the top of the post,it is just comparing the vendor version of the 47 heavy armor tank chest, for the schematic, you are going to be wasting more time and more money, and it wont be better than your raid gear you will get long before you craft this, Im comparing what is easy attainable purples for everyone(pvp gear) and what easy purples synthweavers can make(vendor bought recipes). The time and effort put in to sythnweaving doesnt yield anywhere near the time and effort put into pvp.
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Optional means you can buy crafted gear from the people who crafted,not ooo crafting is a waste of time and credits,but its optional if you want to waste your own time and credits,it will yield nothing though, so have fun. Its like saying its optional to have a car to get to work 20 miles away,or I can ride with my buddy if I pay for gas every 2 weeks....you see the point.
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Okay but you have to see the point I'm making in the post,the only purple recipe worth making for that Chest is the "tank" version of purple which if you harvested everything yourself in essence would take you 100+ hours and over a million credits to get,but no tank is gonna buy a purple chest that is +11 def +20 shield rating better than the pvp gear they can easily attain and with out spending any credits on, so the investment I made to get that piece of gear,just like any of the other purples goes to complete waste. It litterly is pissing money and time away, I will never see a million credit return on that chest piece, nor would I see it on any other item I could craft and take the time to break down to get the best purple schematic for it.
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Okay I want to make an in depth,or at least as in depth as I can go from my experience so far. *I am speaking nothing on synthweaving raid patterns or even the blue patterns you get from investigation, I am using the chest piece you buy from the vendor for level 47, the heavy armor tank chest piece to be precise. Because it is the best "tank" chest synthweaving can make outside finding a schematic.* Anyway I'll begin Okay first lets take a look at comparing the PVP champion tank chest with the Purple version of the tank chest piece (The purple is the "tank" version of the purples).I am leaving out the expertise on the chest. Because I am looking at the two strictly from a pve stand point. Champion Chest _______________ 836 armor +75 str +94 end +48 shield rating +53 defense Veracity Memory Fiber Body Armor ____________________________ 752 armor +42 str +68 end +68 shield rating + 64 defense Now assuming I made the purple chest augmented and threw a +28 endurance augment in it, giving it a total of 96 endurance,lets look what I get if I'm wearing the made chest compared to the PVP chest If Im wearing Memory Fiber Chest _______________ - 84 armor - 33 str + 2 end + 20 shield rating + 11 defense Now lets compare the time and resources it took to get the two. For numbers sake lets say it takes you 15 minutes(Actually probably lower) to achieve 70 war-zone commendations. Doing PVP all day yesterday I had war-zones pop one after another, so lets say that there is no break in between. That is 280 war-zone commendations in 1 hour. Now lets say you make the conversion of war-zone commendations to mercenary commendations that's 30 to 10 ratio. I got my Chest in 4 purple bags that I bought off the pvp vendor. So I will use this as my ratio for that. So if you get 1 purple piece you can use in 1 of every 4 bags you have to play 12 hours of pvp in order to get your one piece of purple. But the resources you used to get this piece was none. You actually made money while doing this. Now lets look at the Memory Fiber chest. Okay for me it took, 302 break downs in order to get the right "tank" purple chest, cause there are 5 different versions of the purple and you have a chance to get "You already know this schematic", which is the most retarded thing I have ever heard. Okay now lets say I actually spent the time to farm all the mats needed to make 302 blue chest pieces. Lets look at the total mats needed to craft 302 blue chests. It take 1208 blue metals, 1208 artifacts,1812 power crystals, 604 cloths(fuel). Lets say I didn't waste any time sending my guys out to get the cloths I just bought them off the crew skill vendor, it would cost 151,000 credits to buy the cloths required. Lets also say I can send all 5 of my companions out the entire time I'm doing this and they can all go on Rich Yield Metal missions....which we all know is not true,because usually if you get lucky you will get a Rich and a Moderate. Anyway if I send my companions on Rich yield missions for metals and they return with 8 metals every time,these missions take 40 minutes a piece. Every 40 minutes I am returning 40 blue metals,so the total time to get the blues needed is 1240 minutes, close to 21 hours. To get the artifacts lets say the same thing every-time I send my companions out they come back with 10 artifacts, keep in mind this is ******** again because their is 2 artifacts and power crystals at this level so sometimes they don't even return with the ones you need. Anyway I send all 5 of my companions out on rich yield artifact missions to get 50 artifacts every 25 minutes. That's 604 minutes to get the artifacts I need, another 10 hours. Power Crystals same thing for artifacts, I send all 5 of my companions out on rich yield power missions to get 50 power crystals every 25 minutes. That's 906 minutes to get the crystals i need which is another 15 hours. So if you the system worked like this,which is doesn't and you probably need to multiple my final time number by 5 to get an accurate measure on how much time it would take to get all the materials. Anyway the final number is 46 hours to get the materials needed to make 302 chest pieces. Now we have to make the chest pieces in order to break down to get the purple. Each chest takes 22 minutes to make by 10,000 affection companions, so to make 302 it would take 1329 minutes, which is around 22 hours. So it would take you 68 hours of straight sending out your players for materials and getting them to craft in order to get the chest piece that arguably isn't much better than the pvp if any! O yea don't let me forget resources spent,lets say every mission is 2,000 credits to run that is a total of 302,000 for your metals; 242,000 for artifacts; 362,000 for crystals; 151,000 for fuel, so your total spent just was 1,057,000 credits spent. Let me sum it up for people who don't want to read _________________________________________ It would take 68 hours and 1,057,000 credits for a synthweaver (By the way if you didn't read the hours are no where near true,you should probably multiply them by 5, so closer to 200+ hours) to make a chest that is arguably not even better than the PVP Champion chest, it would take a person pvping 12 hours while earning a profit to get....Bioware I am sorry but this is quite possibly the most retarded thing I have ever seen. Please Bioware take a long hard look at your system and realize you ****ed it up quite bad,and its gonna take more than a patch or two to fix what you have done....
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Artificing - Whats the point? Any crafting really, whats the point?
Hyiero replied to Sqwints's topic in Crew Skills
Just a comparison below Lvl 49 champion Chest piece for tank from pvp _____________________________ 836 armor 75 str 94 end 48 shield rating 53 def Lvl 47 Purple Synthweaving chest piece from vendor(Tank Version) ____________________________________________________ 762 armor 42 str 68 end 68 shield rating 64 def Thats just the level 47 chest from synthweaving,and Im only comparing the tank chest pieces cause I am a tank,the synthweaving chest you can augment if you crit,giving you an extra +28 to any stat...lets say for example you throw in a end augment. You are going to have 96 endurance on the chest,with higher shield and higher def, the 2 stats you will be less on is str...not a huge stat in need as a raw tank, and armor,the armor is makes a very small difference,like .3% in damage reduction but the extra shield rating almost makes an entire 2% difference in your chance for your shield to proc and to absorb damage. The point is crafting isn't completely useless. I do agree they made it way to easy for people to grab comparable gear with the highest end gear with just commendations.