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Maisen

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    Rome, Italy
  1. The PT one (Combat Tech) seems better than the eliminator one, just sum che bonus of other class sets and look at how much accuracy they have compared to eliminator one, even 1 less is better than ours due to useless value of accuracy compared to power or surge or critical for PVP. If BW will look into accuracy than it could be a good fix, by now it's an useless stat
  2. I am pyro too and I prefer more power and surge against crit because, you know, power doesn't have any cap. War Hero set could be better than BM one, but the idea to have such an useless stat like accuracy makes me mad and feel all the hate dev have against merc in every single aspect of this game (from abilities to items it seems).
  3. Yes, you are right, but even surge is much better than accuracy so in the end, to me, merc is nerfed even in this case. As you said, you have to grind for 2 SET (probably some other class set has power+surge mods) to fix useless accuracy and to me it's really really annoying. Don't know if devs really play merc in pvp or instead theorycrafting it and left to other "official beta tester" the work to check them, but I really like to meet the one who test the mercs and give positive feedback about it, probably he is a marauder player
  4. Dear Devs: a class that it's a DPS one, that can stealth, can tank enough to kill easily any other class AND be in a melee fight with 2-3 other for many seconds, that has a good number and quality CCs, that has range reduction skills (charge AND 2 saber ranged attack!?!?!? ) AND in the last, an interrupt is balanced? You nerfed AND never added ANY better survival abilities to merc just because they are ranged and dps (these are your words) anche give to a single class ALL other better abilities? T H I S I S W R O N G !!!
  5. Well, it seems it's only a problem of mine, every other merc are fine with accuracy, ok, no more ranting. So, can you explain me why do you think accuracy is better than power? Do you know you HAVE to grind for 2 sets to have the same good stats of, for example, a PT? Aren't you tired of being so nerfed in every aspect of this class other than DPS?
  6. So, please explain to me why the eliminator set is so packed with useless accuracy whereas the tech one has power and surge that are A LOT better? I can't even mix them because i will lose the set bonus. Why such hate for merc? Why so poor design and so bad choices? Please, fix it, no one whant accuracy in PVP, why a merc has to buy 2 pvp sets to have good stats (or the same of many other classes)?
  7. So, it's my fault, i can't kite melee with my pyro merc, every melee seems to have a charge or medium range attack or some kind of CC that keeps me rooted or sneared even if I hit them with sweltering heat and move by side (not backpedaling), nothing, they hit me so hard that kiting seems impossibile, so how can I keep distance as ranged if I don't have ANYTHING to do that? Please help, thank you!
  8. They will never do it, do you know why? because they think merc has too much DPS, probably they think it's the best for it so it HAS to be fragile and die like flies so no interrupt, a joke shield (wherease others have immunity/absorb/deflect and so on bubbles), low on CC and useless one...this is how BW balance classes, let's see sorc
  9. This words underline the dev's idea of merc/command is based on...don't know, have they EVER played those classes in PVP for more than a couple of minutes? Have they ever been interrupted 2-3 times in a row by every other classes during a fight or force choked one after the other? How fun is it being killed easily by any other classes with more ccs, combat utilities and interupts? How a merc can kite and be in range if many classes have closer gap utilities, some melee also have ranged attack and our ccs are so weak (some meters of knowckback and so weak slow, how good! )? Devs think that merc is the top DPS and so they trade it with less survivability, that is good, BUT they leave merc/command to depend on the group WHEREAS other classes are packed with so many usefull CC, interrupt, bubble and so on that those don't need the group to survive, and THIS is " beyond what we are comfortable with". Just give us a bubble or better ccs or some useful escape ability (a jet back jump? many classes have an ability to close gap, why merc/command doesn't? right, we are so top notch DPS...wait...Sorc, operative, smuggler..... ), something for a better survivability, that could be enough in PVP.
  10. this and when you are unlucky to be in a fail random group with useless classes
  11. Ok, so next step is to understand if the "new" BM pieces are better or worst than my modded one and if my modded one can be used to upgrade to war hero.... why is it so difficult to explain things to people BW? Please, give us full details BEFORE 1.2 hit and warning us a couple of day before the patch ( i know, something will go wrong with this modded bm things :/ )
  12. I have all my BM pieces modded, after the first log from patch 1.2 how they will change? Try to find some answers but they are really vague about an important thing like that, hope BW will give more information and warning before 1.2... TY
  13. So, BW wants a more mobile Arsenal Merc? Let's help them to fix it BEFORE they destroy our toon. Ok, nerf TM if you think it will help, BUT: 1) 10% more heartseak missile damage AND cut in half the cooldown 2) less damage on Unload but 1.5 sec channeling time 3) powershot 1 sec channeling time (reduce damage accordingly) 3) nerf on jetboost? Ok, let it apply a longer snare and a lot more meters
  14. What I hate about the BH nerf is the words used to justify the TM nerf "Tracer Missile has been rebalanced in order to encourage more active gameplay rotations. It now generates 16 Heat, has a 2-second activation time, and deals approximately 10% less damage." An Arsenal Merc is BASED on tracer missile just because many tree abilities/procs are based on it, it's not a player choice to spam TM, it's a BW choice that we have to accept as BH arsenal merc gameplay, but instead of say " sorry, we design a boring gameplay for you arsenal merc, we liked more sorc/sage" now it's a player choice nerfing the TM damage... Take your responsabilityt BW, you failed on arsenal merc, it's not a player's fault staying stationary, IT'S YOUR FAULTY DESING THAT NOW WE HAVE TO PAY!!! Disgusting...
  15. Yes, but we died in 5 seconds against every other classes whereas other classes can stand 1vs1 AND kill a lot better with so many more ccs, bubbles and too much dps (did you ever seen sorc/sage/marauder/IA/Smuggler on top damage too?) Merc is a group toon, bad is all the other classes can play alone
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