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Majzarajihad

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  1. Yeah, but that doesn't matter. Higher level prerogative is at play there. If you earned the levels and got the gear to do it, you have that right. But I do agree that it should be in a zone that warns you of level sync. If you choose to solo it, you can do so ONCE per day/week or whatever at higher level with slightly lesser rewards. OR you can accept level sync and do it in a group with better rewards with a co-op bonus. Make it with that colored wall thing and make each one an instance. That way, you can have up to two cracks at it. Solo AND co-op. But if you have a lockout, you have to reset or wait. A lot of those things were done on WoW, and it's even better because of it. But yeah, level sync is garbage overall. There's a way to make everyone happy and just put world bosses and stuff like that into instance zones with lockouts. Remove the level sync altogether or turn it off after you hit level cap. Hell, since they LOVE microtransactions so much, they could make it something that can be purchased per character or per account. Give the people what they want, make money off of it, and everyone wins.
  2. No, it's absolute garbage! As it stands, SWTOR is a dumpster fire as a MMO, but it's phenomenal as a single player game. It should just be converted to that with co-op options. That level capping thing is NOT good. It doesn't matter if you have "max stats for the planet". If I'm level 70 and I want to blow through and one shot everything that's lower level than me, I should be able to, simple as that. The ONLY benefit that level sync has is if you are lower level and you go to a higher level place, it raises your stats so you can actually survive. That's the ONLY benefit, period. Otherwise it's just a massive inconvenience. There's absolutely no benefit to actually BEING max level other than you can do "at level" content. Could you imagine if games like World of Warcraft and FF14 had that same BS level sync system? They'd lose half their player base overnight. HALF! This is literally the ONLY game that dumpster fire mechanic is in, and honestly, it needs to go. And it wouldn't be rare to find world bosses at all. Increase the spawn rate, and make it so you can only receive drops from it once per day, make it soloable, and adjust the fight strength to match. Problem solved. This game has such potential, and Bioware made a LOT of mistakes, level sync being chief among them. Because of those mistakes, the player base is literally a THIRD of what it once was, and more keep leaving every month, every day. Things need to change in this game, or eventually it'll die altogether. And yes, your abilities and stats are nerfed to match your level, CONSIDERABLY. It should not take several hits to drop a lvl 50 mob when I'm lvl 70 with top tier gear. One shot, instant death. If you're lvl 70, you earned the right to kill everything with ease. If you can do it in WoW, you should be able to do it in SWTOR. Period. Level sync needs to go, or be something that can be disabled when you reach max level.
  3. I am absolutely sick to DEATH of having my power capped on every damn planet I go to! I worked hard to get those levels, to improve my gear, to garner that power. I and everyone else has earned the right to one-shot everything lower level than us. We should be able to stand toe to toe with world bosses with less power and drop them like sacks of lead potatoes. We earned it, we deserve it, and we want that fixed. NOW!!!! There's no reason why any of us should have to struggle while rep grinding. There's no reason why our power should be kneecapped just because we go to a lower level planet. It's unfair, it's unacceptable, and it's a goddamn stupid game mechanic! Take it out!!! Get rid of it! Nobody wants it in there, and we're tired of that **** slowing down progress! Enough is enough! Also, speed up the combat mechanics! There's no reason why it should take so long on the global cool down for battle abilities. Speed that **** up! It's absolutely ridiculous!!! Nobody wants to fight in slow motion!
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