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darth_thanatos

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  1. Had the promotional thing in my launcher. >> Still no coins. Even discussed it with my friend, who mysteriously did have coins, though I can't say if it was from him subbing recently (To qualify for it) or not. I.E. Actually distribute the coins to the people you show the ad to, or stop doing them.
  2. I'd be game. Especially if it has some players who regularly do ops and such. I've been interested in trying them, but Was never motivated prior to really learn.
  3. Closed Beta Player here. I still drop by every so often to do a few dailies and collect some credits in case something I direly want pops up on the Marketplace.
  4. I think I understand what you mean, OP. I think what OP is trying to ask is: 'Why are they using a very strict timetable that limits opportunities, when the system seems to want to be a 'veteran rewards' system?' By which I'm referring to the system that used to be in Galaxies or is currently in FFXIV, wherein you earn rewards, based on the amount of time that you're subscribed for: The longer your subscribed, the better rewards you can redeem!
  5. I'm not asking them to up the ante. The only thing they've told us is 'play an exclusive story as HK'. For all we know, It's a single cutscene with an ensuing five-enemy fight with a single skillbar and your model changed to HK. All I'm asking is if/when we can expect some details on what they expect people to spend $100-some dollars for. Trust me, I don't need people to tell me that I don't have to spend money on stuff I don't want. As I said, I was strictly preferred and never dropped a dime from F2P to the launch of Revan, and still only subscribed a bit before KotFE. I'm offering: Vaguely saying: 'We'll give you some story thing and change your character model to HK' isn't selling it to me. In regards to the other rewards: We know who HK-55 is. We can SEE the Jetpack. But again, all we know is that we'll get to play (however briefly) as HK (For some reason?). So I'm saying they could probably guarantee a bit more people coughing up $100+ in sub money, if they could offer up some details at some point between now and atleast March's subscriber reward.
  6. I could see it still being in some degree of development, but I don't need a lot, I'd just like a general gist of what they're thinking about on it, like a little snippet would be fine, And then if they're thinking that the mission will have some kind of reward that would carry over for completing it, that would be a huge draw too.
  7. See, this is kinda part of the reason why I wonder if we can't get some more details. Because that's what I'm kinda feeling like they're trying to sell me on. and it's not Classic HK, it's not my personal, hard-earned HK unit, it's the +4 incrementation of the unit that apparently skipped the 'meatbag' patch from it's last known iteration, and for some reason is part bodyguard. It's not particularly motivating.
  8. Honestly, I let my sub lapse way after like... the second month after launch, and only resubbed for the F2P rewards before it went F2P. With a little patience, I used the newly established Cartel Market items surfacing on the GTN to get unlocks to get most of the perks back. Aside from my credits being locked, I've been preferred for a long while... and really haven't had much of a difference from my subbed experience. XD
  9. I know that much, and I don't mean to sound ungrateful. but they're asking me to subscribe for an extended period of time, and while i do want to enjoy KotFE, I'm already getting HK-55 back, and honestly, I'm already looking at the jetpack going '...I don't know if I really even want that...' And so... I'm just curious if i'm LITERALLY just going to be walking down a linear hallway with my skillbar and character model changed to HK-55, or if there's a bit more of a lasting reason for me to be inclined to get it. Because otherwise, I can just pick and choose what rewards I want to be subscribed for, and then just be subscribed at the end to get all the KotFE chapters.
  10. Here's the big question: What does it really give us? Thus far we haven't had a mission that didn't give us anything. You know, companion missions give us a companion, the SoR story missions were nice little capstones to our stories. Even the new heroics and random missions shower us with common data crystals. But the HK-55 Chapter isn't even played as us... which makes me wonder why... I should be interested in it. Not that I'm not interested to a small degree, but know what would really impact the decision? What's the end result, what do I get out of it? A companion customization? Some unique weapon? A title? all of the above? At the least, can we get a date where we can expect a few more details? (possibly with the release date in February?)
  11. With the advent of KotFE, I've been feeling that the Legacy system could use an expansion. Bear in mind, I've been around since launch, where the Legacy system wasn't even in. But I feel like the Legacy system should be being used as part of a way of customizing your character, but it currently feels underutilized. Imagine for a moment: Clear the chapters in season 1 of KotFE. Based on your decisions, unlock: (IF: You used Valkorians Power regularly) Unlock: Emperor charged force abilities (the barrier, Lightning, and ritual that you get when accepting his powers...possibly additional ones) IF: You chose to fight the battles with your own strength: Unlock: additional skills based on your outlanders class. Inquisitors could get the LEgacy force Lightning upgraded back to a LEgacy force storm, Legacy Force Choke upgraded to Legacy Force Crush.. .that sort've thing.
  12. Bleh. THese people are the same kind of people that'll play through Devil May Cry and just mash Square (shoot) the whole game, and wonder why their rank is the absolute lowest it can be. Look up Darksydephil for examples. The resemblance is uncanny.
  13. TRy that in chapter 8 boss fight. Get back to me. Try it against too. Also, quiet down in your next video. You spend 9/10ths of it whining about how you'd 'love this fight' and then you stand off to the side.
  14. Thanks for the update, but we're still pretty indifferent.
  15. I like this direction. Some of the best experiences I've had, is the direction that I think SWTOR is trying to go. The acutal story of a SP game, but with the potential to do awesome things with a group. I can group and jam with whoever I want, whenever I want, and I'm not missing anything. Which is great, because OPs groups tend to be a bit... snotty and obstinate. Still, really enjoying it thus far.
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