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NemesisSupreme

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  1. I am a recently returned player, new to this server. I am looking for an Empire guild that has a high population, a cool name, and the people are social. I do not want to spend a lot of time bouncing around from guild to guild that has 2 people on at a time. I do not care what the focus of the guild is PvP, PvE, etc.., as I am into all of it, however I can not be part of a dedicated raid team, as I just don't have the time. I am really just looking for a good group of people to play the game and have a good time.
  2. I am looking to join a solid Republic PvP guild. I am currently a lowbie on the pub side (lvl 21). I would also be interested in forming a new PvP focused guild. I am a long time MMO player, and have played this game for a while now (on imp). I have been a GM of successful guilds in WoW and WAR (because of awesome players). Please reply here with any pertinent information in regards to either of these options.
  3. Great idea, I want an Imp trooper
  4. This will happen till the servers shut down? I hardly think the sky is falling.
  5. I personally find your view points to be hilarious. Please hurry up and finish the story lines. You could finish them more quickly if your spent less time complaining on the forums. Also, if you just want to complete the story lines why do you care about the OPTIONAL HK content? On the line about you like to play games where you basically get over lvl'd then play the rest of the game over lvl'd so you never die but it adds tension, I am curious about how it adds tension to know you will never die. The tension you describe is actually created when the possibility of death is lurking behind every corner. I think when you are scared, i mean find it frustrating, to die in a video game you shouldn't play video games.
  6. I also like this idea. like the OP said, we are doing the grind why not get the rewards.
  7. Have you ever played a MMO where everything is instanced? those are boring single player games posing as MMOs. When everything is instanced it basically makes it not an MMO, and turns it into a single player game which is exactly what you should be playing.
  8. I am still trying to figure out how this is "forced PvP" when its an OPTIONAL quest.
  9. I enjoy both PvP and PvE and I am confused by about half of the posts in this thread. Since I am obviously mentally incapable of understanding these posts I have some questions. 1) Why are so many people so scared to let their video game character lie on the digital ground for 10 seconds? 2) Why does everyone keep saying that HK is PvE content, when it is clearly OPTIONAL content? 3) Why are there people that play this MMO that are so dead set against PvP to the point that will not go get the coolest companion in the history of TOR? HK is not a necessary component to being successful in any endgame PvE content, and since each class already has a stable of companions this new OPTIONAL companion is not necessary for any lowbie PvE content either. IMO this makes this cosmetic content. Also, I have played many MMOs and I have never seen a PvE community so against PvP. I think you people that say you will not do this quest chain because of maybe dying to another player really just want to play a single player game. I say since this is OPTIONAL content all of the whiners can just OPT not to do it and leave HK for those of us brave enough to go get it.
  10. Maybe we get HK this week, but FTP is 6 weeks later
  11. wouldn't the easy answer be to send the item (unmodded) and the mods to the toon you want to have the item, then mod the item on that toon so it binds to that toon?
  12. I noticed that everyone puts 2 points to reduce the cost of shock and wondering why do that instead of the 1% max heath on periodic dmg crits. Is crushing darkness not useful at endgame, or does it not crit that often?
  13. If I play a red (Imperial) Zabrak to 50 will that skin color become available for the Republic?
  14. </sarcasm I know what you mean, dying a few times in a warzone will completely ruin my gaming experience. sarcasm/>
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