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Yescek

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  1. While this is true, if you have multiple contacts you're likely to give them a better shot and end up dead. I've had that happen a few times, but then again I've also invested heavily in speed so I tend to favor the 180 turn more. Kinda wish it was the one from the default scout though.
  2. I was never on any of the servers in your sig, but I flew Imp for about 2 years on Starsider.
  3. If we're broken and OP what does that make Pyro PT's?
  4. This is why I'm EXTREMELY hesitant to call hacks. For example, did you know that BH Tanks have a movement buff very much like predation?
  5. Optimize for 100% Melee accuracy. Annihilation, and to a lesser extent Rage, do not rely NEARLY as heavily on melee accuracy as Carnage does. Annihilation flat doesn't NEED higher than 100%, and for Rage I just wouldn't recommend it. The reason is because of how your significant damage is done. With Rage, it's the force based derpsmash, and with Annihilation it's the bleeds. Neither of which use Melee accuracy at all. The cleave on Vicious Strike Spam in Rage is also not an offhand strike, so no worries there.
  6. Thats Ataru dude. The offhand hit doesn't have it's own animation, it's just a second number that flies off. It shows most prominently in Parses. You're sitting there thinking "Geeze I miss/get defended/dodged alot". That's what all the misses/parries/dodges are. That's something else, it's not JUST the chance to miss, but to get parried or dodged as well.
  7. ^ That. I have all 67 datacrons, two of the companion buffs, and most of my gear is augged, and I sit right around 18.5k
  8. Don't spread confusing **** like this dude, just tell people they're the same. Cause they are.
  9. How is it wrong eh? I hope you realize that nearly a full third of our potential DPS is wrapped up in those hundreds of offhand hits that miss all the time. Hit 105% ACC and that'll never happen again. Give it a try why don't you, Berserk Massacre-Spam WITHOUT Bloodthirst with Acc at 105% and see if that Assassin/Shadow doesn't piss himself and run.
  10. Here, this is pretty much the de facto spec for all carnage marauder's who don't suck http://www.torhead.com/skill-calc#100bcZGrMRRrrdGzZM.2
  11. Thank god, someone else who knows. And people wonder WHY I say Carnage Maras need at least 105% melee acc.
  12. With the exception of Snipers, thats true at the moment. Also any Marauder that loses to a powertech is just bad. We have obsfucate for a reason.
  13. Stagger's where we differ. Stick em in Narrowed Hatred. Makes it easy to hit Carnage's 105% Acc requirement.
  14. For Carnage though, you want to be hitting 105% minimum. The reason for it is because you'd be absolutely SHOCKED at how much DPS we lose in offhand strikes. Not to mention that it's always frustrating to see someone defend half the ataru strikes when you Berserk-Massacre spam.
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