Has anyone considered implimenting a debuff for all those that quit a wz just because they can't 'face-roll' the oppponent? What is opinion about this? My opinion is that there should be a debuff set in place for those that leave once the WZ commences. A debuff that will not allow another queue for that player for a WZ for 15 minutes (to start) and gradually increasing at 15 minute increments for each and every time they quit another one. The reset timer for this type of debuff should be weekly, at the reset of the pvp weekly quest. Maybe even, perhaps, look at applying this debuff account wide so as to that quitter just doesn't have the mindset of just logging and pvp'ing on another toon. Just an idea.
Yes, we've all been there. WZ's where your team just is getting destroyed because of out-geared, out-played, out-matched or they just really do suck. Deal with it and move on after it is over. Why quit? You're still going to get your coms. Now, understand, I'm not pointing at noone in particular, I see it on both sides so it's not a faction only thing that happens. And yes, noone likes to lose much less get destroyed but, come on, play the game. It's annoying to all when you have those that are willing to stick it out (I'm one of those that do stay) and see you're team members quit on you. An example, earlier this evening, I was in a Voidstar (joined after many had left). We lost. When all was said and done, the recap showed Pubs, 8 members, Imps, 29 members. Really? Too many quitters looking for free handouts IMO.