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Mangaminx

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  1. Levelled from 1-42 so far with barely any social points and two completed group flashpoints. It's way too much of an effort to sit in the fleet spamming LFG when I could be levelling. I also havent done many heroics since Nar-Shadda (Empire), you say "LFG Heroic Quest" for about an hour and people rarely respond. Im dreading getting to 50 and HAVING to sit in fleet spamming to get gear. A LFG tool is needed, urgently.
  2. My main problem with the game right now is how dead and empty it feels once you reach Tatooine onwards, on a FULL server with lengthy queues. The instancing needs to be toned down big time.
  3. To be fair as a female player think I have been generally quite lucky, when ive spoken on vent the guilds I have been in have been of a level of maturity not to be "omgitsagirl!" or have been female themselves. I think in general gamers have come quite a long way since the days of EQ1 where it was "U girl in rl, wanna cybor?" fairly endlessly. Sounds like I may have just been quite lucky to have not encountered this idiocy lately, but to me at least things have got a lot better for female mmo players.
  4. Jade Empire is another Bioware game with same-sex romances (and imho the best done ones too). While you may not think Liara counts she looks female to the human eye and thats enough for the vast majority of people to include this as a same-sex romance option in their minds. I'm sure the vast majority of people who romanced her as a female Shepherd were not going "wow romancing this sexless alien is great" (although thats a debate for another time). Kinda agree with the "everyone is bi-sexual angle" not really working though. Dragon Age 1 and Jade Empire did it "right". Back on topic as a gay female I'd quite like to see same-sex romances in the game at some point, but there are way more priorities to be sorted before this is done.
  5. Levelling does seem way too quick in the game, it's going to be far too easy to max level two toons in a month and see all the planets the main plotlines have to offer. I miss the days of EQ, XP loss on death, it being a real achievement to reach max level, endgame is important but why not make leveling up just as major part of an MMO.
  6. Yeh same, can't abandon it. I left as I was sick of the planet and now can't get rid of a quest I never intend to do. Don't get me wrong I enjoyed a lot of Balmorra but there is too much stuff there, its very easy to overlevel an insane amount.
  7. Think my main concern so far is overlevelling content. I actually gave up on Balmorra once I reached the "Bonus-Quest" areas because there was literally so much content it would have made Nar-Shadda obsolete. I was around Level 22 thinking "ok this seems to be working out well" and suddenly enough quests to take me way over the next planets level range were flung at me. I mean lots of content is great but in a way that felt like overkill. Luckily the next planet seems far more structured than Balmorra was.
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