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Dudious

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  1. Mmmm... yes... I do so enjoy being an annoying fly, requiring just a mere flick of the swatter to dispose of. It gives me great satisfaction when playing my character; in fact I think I shall never log out again, let alone quit the character... /Sniper /Marauder /Fun.
  2. I really really hope this wasn't a big /whoosh, and is just a bad joke instead.
  3. I unsubscribed from CoD Modfern Warefare 3, I mean SWTOR... actually I'm not even sure what game it is anymore.
  4. On second thoughts, I approve of the message you are trying to get out to other players. Yes, everyone, please listen. You should all not stack expertise. Use your PvE gear as it's clearly better. I am in no way looking out for what is best for me. Nope.
  5. Instead of going back and forth explaining, re-explaining with numbers and fully fleshed-out concepts I'm just going to say... If you are going to consistently take damage, and consistently be healed you need to prioritize mitigation. The exception being if your sole purpose is max burst; but if that's the case, you probably aren't going to consistently take and and consistently need heals. I'd rather log in and play now.
  6. It makes them feel very "un-dynamic." (With the exception of huttball which is pretty dynamic'ly dynamic). Looking for other people's opinions. This is one of the first things I thought when I started playing the game at release. Yes, they are designed for 8v8 not 10-15v10-15, and yes travel time sucks, but we have mounts. Can't WZs be bigger and allow the use of mounts? Like I said... thoughts?
  7. Healer's don't double dip. Any player that receives heals "double dips" due to the fact that mitigation makes any HP you have - through total HP pool, healing, or potions - more effective. In short, solo-queuing as a DPS where you don't expect to get heals... yes, mix in PvE gear. If you are queuing with a healer buddy and can expect regular heals then you typically want o go full expertise.
  8. 10-49 PvP is kind of like the girl on the side... you have your steady relationship which is great, and provides you with pretty much everything you are looking for. But sometimes you just need to go crazy for a few days so you try out something that is much more shallow, very selfish, and not particularly rewarding. It's fun for a few times, but it gets old really quickly because as I said, it's shallow. I'm not an ***, I swear...
  9. Dudious

    WTB Healer!

    Yeah it's totally much more fun when the whole game is a spawn zerg on both sides. Delete all healer classes please. Also, might as well delete all tanks while you're at it. Now we might as well just cap everyone at 1hp that way whoever targets and fires first wins. That's the truest test of skill, anyway. Alternatively, we could all just play a FPS.
  10. Dudious

    WTB Healer!

    As a couple of people have already pointed out, 1.2 nerfs healers so many healers (myself included) are leveling alts so that we have more options when the patch hits. I enjoy healing - I've solo queued healing since January enough to hit rank 70 and get full BM - and I'll probably heal come 1.2, but I'd like to take a break from it right now and also give myself another level 50 option for when 1.2 hits. I fully expect the number of healers to increase somewhat when 1.2 goes live because people will want to try out their mains (previous mains?) again. You do realize that there are times when you simply have to stand still and attempt to get a cast off as a healer, right? In fact, they aren't all that rare. In truth, it actually takes a lot of restraint to prevent the normal "I wanna run away" human response when you are getting beat on by a couple of melee when there is no realistic possibility of avoiding damage by moving. Of course, you may be referring to keyboard turners and clickers who sit and spam-click 2-4 heal buttons. In that case, I fully support your lack of support in their regards
  11. Running the ball is not made for all classes. People tend to seriously underestimate how important controlling the middle is. I don't have level 50 experience on my sniper but I have PvP'd a lot on that character while leveling (currently 42). So far, my character has been highly effective at controlling mid. It's pretty comical when there's another sniper in the WZ doing the same thing as me. Obviously this is pre-50 so every player tends to have less survivability so I can see how the effectiveness will be diminished, but I stand by my original point which is that people tend to undervalue the importance of controlling mid.
  12. It's not just to him (or her?). There have been several polls which show that Huttball is far and away the favourite WZ, followed by Alderan, and Voidstar at a considerable distance.
  13. How dare those healers get gear progression?!?! Must nerf!
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