So, I've been playing through the stories at 12x. Overall, they're awesome and a lot of fun (done the IA, Warrior, BH, Consular, and working through the JK), but you quickly realize that they're all basically set up the same way: there's a nice story, composed of cut scenes and nice fights, and lots of filler composed of:
"We can't <insert objective> because of <insert obstacle>!" "Unless... someone were to <insert busy work, i.e. enable cameras, plant bombs, gather data!>"
It's basically the single reason that I don't think I'll get through any more storylines. I want to move forward (yes, I'm kind of getting tired of it) but every time someone says "OMG, they've kidnapped general Zin! We need to rescue him!" I know that my next task won't be rescuing general Zin - instead, I'm going to spend the next 30-45 minutes disabling shield generators before I'm allowed in the complex (if I'm lucky, and the shield generators aren't followed by data gathering or something).
I'm not really complaining (well, I am, but it's more a long, extended sigh), but man, I'm tired of that feeling of dread I get when I hear about the main objective... and then there's that pause, and I know I'm going to get a bunch of busy work before I can get to it.