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Otaktey

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  1. Maybe I'm missing it, but did anyone think to add a keybinding to open the "materials pane". This way we don't have to open our inventory, then click on the diamond symbol to look at how many mats we have. We can just set a keybinding for that window/pane.
  2. Can you add a save function to the skill bars so that when we switch a toon from Heals/Tank to DPS or vice versa, we can save our skill bars to match our spec? I retrait my Juggernaut from tank to dps often, and everytime I have to move my skills around to where I like them for each spec. This is especially true for healers that want to respec from heals to dps.
  3. After changing the amplifiers on my Victorious Pioneer's armor set to maximize node pick ups, I realize that you need to greatly reduce the cost of getting the Amps your looking for. Maybe make an option to just outright buy the Amp you want rather than having to continue to re-roll until RNG gives it to you. I spend about 1.5 million credits to change my Amps on this one set of questing gear. What impact will this have on game play? You guessed it, it will encourage players to buy from credit spammers and that will encourage them to keep spamming.
  4. This has to be the most professional and well executed expansion launch I can remember. The servers are up and running with just one slight delay. Especially with the amount of content change in this expansion! Excellent work from you and your team!
  5. I'm not sure how your improving the crafting in 6.0 if your going to continue the trend of making players do certain content to get crafting mats. And your definitely not continuing the trend of "play your way".
  6. Just an observation: you stated, early on, that this expansion's theme was to allow players to play they way they want. Looking at the crafting mats today, we will not be able to play the way we want, we will be forced into playing content that we may not like to play just to get mats for crafting. For example: Processed Isotope Stabilizer "Found in Master Flashpoints, Story, Veteran and Master Operations, and in Ranked Warzones." I like Warzones, just not ranked because I can't stand to listen to ppl cry when they lose, so that is a no go for me. I like Ops anytime I can get in them, but not everyone does. Flashpoints are cool too, but not for everyone. The Solid Resource Matrix "rewarded for completing the personal goal of a conquest". Again, not every player wants to do all the activities required to complete the "personal goal" of a conquest. Legendary Embers are obtained from harvesting and missions, which is part of crafting. How will I get the Isotope and Resource Matrix ingredients if I just want to do daily questing, and play casually to relax, after a hard day's work, or if I don't have time to get into anything time consuming? This is NOT achieving "Play your way".
  7. One thing I noticed right away was that when I made a Juggernaught character on the PTS and leveled to 75, I clicked the Unnatural Might icon and only got Juggernaught stats. On the Satele Shan server, when I click this icon, I get 4 stats for my Juggernaught as I have unlocked all the stat boosts. As far as testing the new gear, we need to make sure we are consistent with the base character stats to properly evaluate the impact of the new gearing changes.
  8. I have two things I would like to note at this point: 1. Concerning the additional skills given, I would like to try them out to get a feel for the gameplay. I'm trying to log into the PTS now to see if it is up. I can say right off the bat, that I was really hoping to see at least a little AOE ability for the Rage discipline. 2. (This feedback is relevant to all classes, not just the Juggernaught). Please look at making it easier to switch specs. Not only for testing the new skills but for game play in general. When I get in a group and the group wants me to tank instead of DPS, I have to change my specs, gear and quick bars. Other older MMO's have been able to do a running change to the game that allows your character file to hold your skill bar information for each spec. In other words please make it so we can change from Rage to Immortal and our last known skill bar set up loads with the combat proficiencies. You could also give us the ability to save our trait set up for each proficiency. This will make testing easier for us and also gameplay much more efficient. You have already made it so we can import and export our keybindings, which is awesome for altoholics, can't you do the same for the icons locations on our quick bars and our trait trees? I can load up the PTS but it says the server is down. Is there any plan to load these changes on there so we can try them out? That will give you the best feedback.
  9. Why don't you change the requirement for this quest from 3 wins to 3 matches played? Or 4 matches played, a win counts as 2? It is grueling enough to find a time when GSF is actually popping, but when it does and you get in 3 weak groups in a row, now the you know you have to get in to at least three more matches before having a chance to get the Crystal. I think a lot of players give up at this point and decide to wait until next week to see if they can get a better draw on the weekly quest. Maybe if you make it so it is a set number of matches, you will get better response from players attempting to complete the quest, and give more opportunity for everyone to play this content and get the Crystal.
  10. I was happy to see GSF popping last night. Once I got in flight I found that my inverted vertical mouse preference was not working. I set it to not be inverted, then clicked the box to invert it again and it still didn't work. Then I tried to invert the horizontal direction and it did not work either. I've played online games since the "Red Barron" game in the early 90's, and have always inverted my vertical mouse direction (all those games used joysticks). Please fix this soon.
  11. Is it just me, or has anyone else seen this effect on gameplay?
  12. I'm posting this as a new thread for two reasons: 1. The Devs and support teams need to know. 2. It is a new issue for me, since moving to one east coast data center. Background: I moved to second shift at work. This meant that by the time I got home from work, Shadowlands was dead. I transferred a toon to Harbinger, and found lots of players online, when I got home from work. I ended up moving all my toons to harbinger even though my ping went from 35 to 150 (from Kentucky, USA). I signed up for a fiber optic gigabit internet service in July '17. My ping on Harbinger dropped from 150 to 77ms. I have been able to play PVP, OPS, or run around on the fleet ship with ZERO lag, running on the highest video setting at 65-100 fps. After the data center move, on Tuesday 10/24, I am now running a steady 37ms ping. NEW ISSUE: Last night I got home from work and ran some PVP. For the first time, since I got Gigabit internet, I experience some rubber banding and graphics freeze while fighting for the center node. Therefore: A. The east coast datacenter is not as good as the west coast data center. OR, B. The game was waiting on inputs from players from the APAC region, before it would accept any more of my inputs. Conclusion: To my Aussie friends out there... ie: Icykill... If (B) is the reason for my new lag problems, then the best way for APAC players to get the pings fixed, is not to quit playing, but to play even more. Flood the East coast data center with 200-300 ping players and they will see that it affects East coast players with 37ms pings, just as much as it affects APAC players. To my SWTOR devs and ITT guys and gals: I completely understand the business impact and cost savings of one data center. However, if you reduce the quality of the game, to save money, you will always end up losing money long term. I'm pretty sure my new lag issues are coming from the data center's location, relevant to the other players geographic location, as I've played on Shadowlands and POT5 for a long time, before moving to Harbinger due to shift change. So I don't think it is the data center equipment. I think this location is a bad move, for the quality of game play, for everyone.
  13. There are always exceptions to almost everything. The Star Wars movies were one of them, and LOTR movies were another. The KOTFE and KOTET were pretty good, but I couldn't put them at the level of the Star Wars and the LOTR movies. The first time I watched 50 First Dates I laughed so hard I almost was in tears, but the second time I watched it, it was not that funny, no element of surprise. If the KOTFE and KOTET stories were that good, I would not see so many level 50 to 69 players getting in PUB OPS just to level up.
  14. You all really messed up last November to the point that I left the game and went to WOW. Keith got promoted and put the Gear Vendors back on the fleet. I returned to the game in May, just like I said I would, when I left. With that said, I'd like to say this. This time, the mess up, got myself and many others playing, as much as possible this last week. I've had a blast this week. My wife, two boys, and myself have been grouping up and playing the dailies on Yavin4, CZ-198, Oricon, etc.... It really stands out now how much we've missed this part of the game. The KOTFE and KOTET stories were good one time through, but they didn't allow us to group up and play the story content. They are both solo content and that takes away a prominent part of MMO's, group questing. There are two must keep components here. 1. Leave the CXP on the daily quests for the planets. At least don't nerf them back to 75, as no one will run them anymore. Maybe they would be worth it at 1100 each, but I like them the way they are. At 2200 a quest it still takes some time to get to rank 300. (Just FYI, we all four bought Cartel Coins this week, that was $82 dollars to ya). 2. On the next expansion, go back to a new planet and don't continue the solo content anymore. After I ran KOTFE and KOTET with one character, I leveled all of my alts up in PVP and OPS runs. I'm sure there are players who like running the same story over and over, just as there are people who like to watch the same movie over and over. I would say the majority does not watch the same movie over and over, but instead will move on to something else after the first time through. In closing: Thanks Keith for leaving the CXP on the planet quests for the week. I've had a blast running them, and I think a lot of the players have also. Good times. Please leave the CXP on the planetary dailies and please put it on your task board in the office to make sure the next expansion has a new planet and quests for groups to play. If people are grouping up, then guilds are growing and players are making new online friend. This is job security for you and your staff. Having friends online keeps people logging in for more than just the content of the game, it becomes a social gathering and that is how you keep an MMO alive for the long haul.
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