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Eaglesmith

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  1. You know the republic is fully based out the Senate? Its like killing the whole Moff and Dark Council, it would pretty much fall into complete anarchy the senate is fully expendible, and moff is a rank, my frend, not a government official.
  2. The empire would win by escaping after blowing the tower, and the republic by keeping them from escaping or reaching the reactor for a certain amount of time. As for the lore, setle would esape, but the senate would be killed or taken as POWs. It would end, ethier way, with the empire players gaining codex entrys and satles saber (witch would be bound to its new owner), and the republic massivly demorilitized. Also, this might be a way to earn a player home as ive suggested in the past. In the operatoin versoin, the victors would recive normal comm/exp rewards, but the winners of the first 500 to 5000 matches would gain an exculsive title and codex entry commenerating there loalty to there fractoin.
  3. the republic would have aa flashpoint versoin of this were they are trying to repel the empire, and, later, save the hostages or kill them via sniper. Alteritively, they could invade dromund kass or korriban.
  4. Hello everyyone, I was thinking yesterday and somthing occered to me. If the empire could take corasont again, the war would be over. Without a doubt, this would be the most epic flashpoint ever made. It could start with all 16 players in a space battle above corasont with the empire attacking and the republic npcs on defense. After 200 kills, the players would land on corasont. the objective would be to get from the destroyed landing site (mabie the ruins of the jedi temple) to the senate tower and back. there would be traps along the way, including turrents and mabie a minefeild. One boss could be satle shan, and another could be an army of troops you have to face on turrents, much like the colicord war game. After you make it to the senate tower, youd fight your way in and decide wether to kill the concil or use them as hostages for your escape plan. Satel would apprehend you on your way out, and attempt to capure you with waves of troops and turrents assisting her. An operatoin version would work alot like the one were your after the anchent ship, were you would fight your way to the surface through a space battle, (reaching it when the first enperial lasted a certain amount of time) then through the senate tower. when you reach your objective of the senate towers power core, youd win by interacting it and having at least half your players mak it to there ships, represented by a door or airlock, where they would fight a space battle till the rest of said half made it.
  5. Hello everyone! i just wanted to bring up an issue ive notice in the flahpoint "the foundry". The second boss, HK-47, is obtusly overpowered. I was in a group of three forties, including myself, and aa fourty-two healer. HK should have been easy! He was four levels smaller than our weakest member, and we attempted, without ANY succsess. Please Bioware, i love this game, but this is not giving me optimism for future flashpoints. I mean seriously, a 36 was beating 4 40s butts to next week! Please fix this, and to everyone reading, Good Hunting!
  6. Cathar companions would be awesome!
  7. You would have a programed chance of encounter based on distance during travel.
  8. Why do we get a ship if it's so unimportant? We might as well just thake only shuttles! We NEED storyline space missions. What about pirate attacks while landing? Why cand a bounty take to the air with it's resistance? Why not E3? Why not.
  9. Why E3? Why do you make shuch a big deal about tattoine being dry and hutta being dirty and not let us explot it? We need commodities! We would by them at vendors in planet markets and sell elsewere for a lot more. Why not ship water from alderann? And while were at it, why no space npcs? I feel like a Jedi or bounty huntere has every right to be attacked in cold, dead, space. There are thousands of other races, some of them have to be hostile and have ships!
  10. Sometimes, I play a space based single player action adventure game called freelancer. I don't know if anyone else still plays it, (it's from 2001) but I love it. I was hoping someone at e3 could play it and add spaceship vendors in rooms simalar to there's. I love the level of cusimasatoin you can have with your ship. You can change your class without even having to land on one of the hundereds of butituful worlds! Please consider this, and post any ideas. (also please check out my other thread named combat upgrades.)
  11. At the end of the bounty hunter story they should unlock mandator as a "home base" where they could live. There home would involve a delis based training ground, a bedroom;) and several other things. There would be a full market with trainers in a nearby town.
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