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Kraigan

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10 Good
  1. Wow, you can still run around in stealth with bad gear...who knew.
  2. And that the hardware isn't going to sit there depreciating, taking up rack space, generating heat, drawing power, etc. I also hope you didn't sign a long-term contract for your WAN circuits, paying money for bandwidth that will never be used...
  3. As a player left on a dead server, I guess I will end my day-to-day evaluation of whether or not to resubscribe. Goodbye...
  4. Population balance sucks enough already. Please fix this exploit that people have been using for months. It really blows to be winning a fight when you're outnumbered, only to have people you've killed magically reappear on the battlefield...and benefit from it.
  5. I disagree, I believe there is a direct correlation between being able to easily identify who is cc'd and how often that cc is broken.
  6. Incorrect...it has to be cast twice to fill a resolve bar.
  7. That's probably a better way of stating the issue that I perceive. Thank you.
  8. Look, what I'm saying is that it is more likely for it to last its full duration than it is for the Jedi equivalent, because the difference in animations is so EXTREME, that even idiots know not to hit the people rolling around on the ground...
  9. Have you ever noticed that Intimidating Roar always lasts for the full duration? Do you know why? Because it's easy as hell, even for complete morons to tell who is cc'd because those affected are rolling around on the ground. The Jedi version...not as easy for morons to tell who is cc'd and thus it gets broken more often and is less effective. Just another example of how Republic gets screwed because of "flavor" animations...
  10. Killed ~15 unique players. Got credit for none. My guess, and it's only a guess, is that whatever measure they put in to counteract kill trading screws everyone in the entire zone. So, kill traders get credit until some threshold is reached, and then, bam...nobody gets credit any more for a while.
  11. So, it's an atypical crappy movie?
  12. They need to do something about population imbalance. It really sucks that their most recent "solution" puts the underpopulated (read Republic) side at such a significant disadvantage. Empire now gets to enjoy massive valor AND defense bonuses for holding most of the control points on Ilum. There must be some mechanism put in place to even things out. I still manage to finish my daily and weekly quests in spite of the fact that Republic is outnumbered on my server, but it's very time consuming. Meanwhile, the Empire zerg runs around collecting armaments with no worry about dying, and getting massive valor bonuses. It just doesn't seem right that the side with a significant population imbalance is getting significantly more reward, when there is damn near zero risk for them. This is stupid.
  13. Dodge can get an extra second from 2-piece pvp set bonus as well.
  14. I totally agree that players should not be able to accept a Warzone queue while in combat. Sucks when you're winning a fight and your (non-stealth-class) opponent just vanishes.
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